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Idle Together News

Sunday Patch

On this lovely Sunday, I thought, "Hey, what if I restarted my game from scratch?" So I did, and I found a few issues that I have fixed :

  • The constellation upgrade that increases villagers' speed is now fixed and works properly.
  • Fixed the error sound bug that played when selling the "more trees" upgrade if the "more bushes" upgrade was at level 1.
  • The T4 chest didn't have the correct amount of resources. This has been fixed to match the amount of resources required to reach the level needed to unlock the chest.
  • Sometimes, the cost of the forest camp upgrades was displayed in parentheses, which is no longer the case.

Tutorial Update

Fixed two things in the tutorial:

  • The villager counter required to complete the tutorial has been fixed. Now, the tutorial correctly validates if you have 4 villagers or more, instead of less than 4.
  • The note stating that bushes take 5 minutes to regrow was incorrect, as the actual regrowth time is 3 minutes. I had changed this in a previous patch but forgot to update the tutorial info, which is now fixed.

I hope all the bugs are now resolved so that I can focus on adding new gameplay elements to the game.

Small Weekend Fix Patch

I fixed a few bugs, here they are:

  • A constellation appeared invisible once purchased, and after quitting and returning to the menu. Now, it is properly visible.
  • Fixed an issue with selling constellations when the next milestone was purchased. Now, you can sell it until the constellation reaches level 1.
  • Fixed the loading bug of the magic save constellation, which will now load correctly if you quit and restart the game.

Save patch

Following the save system update, several bugs slipped through the cracks. Fortunately, the Discord community is very active and provided me with a rather long list of bugs, which are now fixed in this patch:

  • When loading a save, resource texts now update correctly.
  • It's no longer possible to click on the new menu buttons if they are invisible.
  • Buildings can no longer be duplicated by spamming the save key.
  • It is now possible to remove constellation upgrades that increase the base resource amount, even if the following upgrades have been purchased up to level 1 (however, they cannot be fully sold if dependencies exist).

A special thanks to Ombe for the very quick and detailed feedback.

Village Save Update

Since the game's launch, people have been telling me about the save issue. Like, "It's annoying to lose your village, blah blah blah..." Well, you know what? You were right! To be honest, it was planned, but I knew it was going to be a huge task, and to avoid having to redo it multiple times, I waited until the game was far enough along—which is now the case!

But since I'm a bit sadistic, you'll have to unlock it first. And the idea actually came from you! Well, not directly, but you gave me the inspiration, ahahah. In short:

  • Added a system to save your village, allowing you to resume it later.
  • A mysterious new constellation has been created for the occasion—yes, you’ll need to find and purchase it to be able to save!
  • Saving consumes 30% of your village's maximum mana.

Along with this, some fixes and optimizations:

  • Fixed a bug with the last constellation where some constellations would disappear after being purchased.
  • Added a close button in the job menu to exit it more easily (and logically).
  • Fixed a bug where the job menu window was misaligned.
  • Partially added an options menu, replacing the button that directly quits your world.
  • If you have the save constellation, a "Save Village" button will appear; otherwise, only "Abandon Village" will remain.
  • If you're playing multiplayer, all players except the host will instead have a "Leave Lobby" button.
  • General game optimizations: I found some old lines of code that were no longer needed, so... trash!

It may not look like much, but this is a huge update for the game. Saving everything done in-game and putting it back in place isn't as simple as it sounds. There may be some bugs, big or small, because I rushed to get this update out before the weekend.

Spoiler to unlock the save button:
- Reach level 100
- Unlock the Village T4 constellation