1. Vanguard Galaxy
  2. News
  3. Beta Update 0.7.6.4

Beta Update 0.7.6.4

[p]Hello everyone,[/p][p][/p][p]Another quick update to fix some issues and lower the prices of Destroyers and other large ships.[/p][p][/p][h3]Update availability[/h3][p]This update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.[/p][p][/p][p]Added/Changed[/p][p]- Faction logo/icon will be shown at spacestation POI's on the map[/p][p]- Added a Torpedo Ammo Recipe[/p][p]- Travel effect has been tweaked / spiced up a bit[/p][p][/p][p]Balance[/p][p]- Increased crafted ammo amount to improve the value[/p][p]- Large ship costs lowered by around 25% ( There will be another mechanic added later on for unlocking certain ships - tied to conquest)[/p][p]- "At War" status can only be changed once you reach the new Conquest area (to prevent softlocks due to making enemies while no Embassies are available)[/p][p]- "Canister of Refined Titanium" and its brethren can now be "refined" almost instantly[/p][p]- Added legendary gear as a possible spawn out of loot containers and loot drops (starting at level 60)[/p][p]- Deployable items (like shield pylons) are no longer affected by physics pushing effects[/p][p][/p][p]Fixes[/p][p]- Right-clicking an item in your cargo will no longer switch space station view to the personal hangar if the item isn't equippable[/p][p]- ECHO no longer unloads Torpedo ammo if you have a Torpedo Bay equipped[/p][p]- ECHO will now buy Torpedos to restock your supply[/p][p]- Fixed some blueprints crafting the wrong item[/p][p]- Fixed item count background in inventory sometimes growing to twice the intended size[/p][p]- "Canister of Refined Titanium" items no longer block the auto-refining of other items[/p][p]- Deployable items (like shield pylons) are no longer immortal[/p][p]- Deployable items and turrets no longer leave behind an orphaned health bar when they are destroyed[/p][p]- Fix for Industry Ops station preventing travel when player is at zero health, causing the player to get stuck there[/p][p]- NPC ships now spawn with Torpedo ammo if the ship has a torpedo bay[/p][p]- Fixed Gryp and Rypper drone exit/entry point[/p][p]- Fix for Mercenary losing its way when the player switches ships[/p][p][/p][p]And as always, if you find any annoying / interesting bugs or just want to give your opinion. Let us know on Discord or the Steam forums. Thank you all for enjoying Vanguard Galaxy. [/p][p][/p][p]Cheers, [/p][p]Bat Roost Games[/p][p][/p][h3]Enable the beta version[/h3][p]Make sure to keep an old save game when switching to the beta, just in case. We always make sure that your save games will keep working, but as long as the beta is ahead of the release, the beta save game won't work on the release version until it catches up.[/p][p]To take part go to Manage and select Properties for Vanguard Galaxy in Steam:[/p][p][/p][p]And select the open-beta under Game Versions & Betas as shown below. [/p][p][/p]