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Vanguard Galaxy News

Hotfix 0.7.5.3

[p]Hello everyone, [/p][p][/p][p]Another quick one :)[/p][p][/p][p]Fixes[/p][p]- Playership never has to wait for other traffic at gates[/p][p][/p][p]If you find any annoying / interesting bugs or just want to give your opinion. Let us know on Discord or the Steam forums. Thank you all for enjoying Vanguard Galaxy. [/p][p][/p][p]Cheers, [/p][p]Bat Roost Games[/p]

Hotfix 0.7.5.2

[p]Hello everyone, [/p][p][/p][p]A quick hotfix to fix changing ships not working well sometimes.[/p][p][/p][p]Fixes[/p][p]- Redeemer dronebay collision removed, so it doesn't drift off the docking pad.[/p][p]- Fix for error that happens when changing your ship at two different spacestations. Making it look like the skin didn't change.[/p][p][/p][p]If you find any annoying / interesting bugs or just want to give your opinion. Let us know on Discord or the Steam forums. Thank you all for enjoying Vanguard Galaxy. [/p][p][/p][p]Cheers, [/p][p]Bat Roost Games[/p]

Update 0.7.5.1

[p]Hello everyone, [/p][p][/p][p]A small update with a few fixes.[/p][p][/p][p]Added/Changed [/p]
  • [p]Added random NPC's that use the Jumpgates[/p]
  • [p]Canisec patrols don't jump in on the player anymore but somewhere in the poi[/p]
[p] Fixes [/p]
  • [p]Emergency jump handled better, resets when docked rather then checking current HP[/p]
  • [p]Core ores mined by driller drones are now picked up by the supported miner[/p]
  • [p]Fix for ECHO returning to base when you target a container[/p]
  • [p]Fixed bug with changing to a ship without engine throwing an error. This is also a possible fix for ship yeeting of the dockingpad when changings ships[/p]
  • [p]Repair costs can not be negative anymore. Sorry, no more free money :)[/p]
  • [p]Fixed leveling or upgrading rarity of reactor in the workshop not adjusting its energy output[/p]
  • [p]Fix for Reload Subroutine aspect not working[/p]
[p][/p][p]If you find any annoying / interesting bugs or just want to give your opinion. Let us know on Discord or the Steam forums. Thank you all for enjoying Vanguard Galaxy. [/p][p][/p][p]Cheers, [/p][p]Bat Roost Games[/p]

Update 0.7.5 Gathering Storm

[p]Hello everyone, [/p][p][/p][h2]Update 0.7.5 Gathering Storm is here! [/h2][p]This is our first big update of Vanguard Galaxy's early access period. There are a lot of overall improvements and fixes. We highlighted some of the bigger features of this update below. And a brief look into the future development.
[/p][p]If you want to dig down into all the patch notes that have led to this update since the previous live version 0.7.0.11, we listed them at the bottom of this update. And if you are still on the beta branch, feel free to stay there, this update will come to live and beta.

We want to thank all of you that have been checking out the improvements on our beta branch. Many a bug has been squashed thanks to you.[/p][p][/p][h2]The changes[/h2][p]Drone Loadout and new drone types[/p][p]You no longer have specific drone bays for one career. You can mix and match your drones in the Personal Hanger. And the missile and structural salvage drones have been added.[/p][p][/p][p]Salvage workshop[/p][p]Find a salvage workshop to improve your gear. Reroll stats, level them up or replace aspects. Just make sure to bring enough cash. :)[/p][p][/p][p][/p][p]Industry Operations[/p][p]Put your industrial prowess to the test at the new Forge Industries space stations. How long can you help the outpost survive?[/p][p][/p][p]Infinite Missions commendations[/p][p]The Patrol board, Bounty board and the new Industrial Ops now give you commendations, which can be used to buy better gear and blueprints in their respective shops.[/p][p][/p][p]Fight a new enemy and enemies can have ranks[/p][p]When you enter the last few sectors of the current Galaxy Map you will run into a new enemy. [/p][p]Plus enemies now have a rank that determines how hard they are to fight.[/p][p][/p][p]Structural Salvage[/p][p]You can now completely salvage ship wreckage by using the new Structural Grinder turrets. And salvage has the best chance to drop Locked Containers, travel to your nearest Steel Vulture station to find out what they ehm contain...[/p][p][/p][p][/p][p]Exotic Gear + Crystals[/p][p]If you want to level up your gear even more, we added Exotic blueprints.[/p][p]In order to craft all this tasty gear, crystals can now be found in asteroids.[/p][p][/p][p]ECHO Improvements[/p][p]ECHO has gotten some more options and gotten better at using a mixed loadout in the field. And if you want you can override the automatic detection for the activity to choose. ECHO will also buy fuel if you have the "Warp Fuel Assist" skill active.[/p][p][/p][p]Thruster and Engine sound[/p][p]We added the first sounds for engines and thrusters. [/p][p][/p][p]Weapon Range and Turret control[/p][p]Individually activate or deactivate turrets and check their range and target by hovering over them.[/p][p][/p][p]New Ships;[/p][p]- Tempest-Class Frigate (Akai Armory)[/p][p]- Redeemer-Class Frigate (Spirit Design) - Medium Drone Bay[/p][p]- Ferrum-Class Medium Miner (Stellar Industries) [/p][p]- Cyclone-Class Corvette (Akai Armory)[/p][p]- Osprey-Class Medium Salvager (Akai Armory)[/p][p]- New (starter) ship: Garnil-Class Mining Skiff (Frontier)[/p][p]- New (starter) ship: Raptor-Class Cutter (Akai Armory)[/p][p][/p][p]7 new NPC ships to encounter[/p][p]- Nevaros-Class Corvette[/p][p]- Valdrax-Class Frigate[/p][p]- Drometar-Class Large Freighter (Utixon Corp) (In escort missions)[/p][p]- Wreckrat-Class Light Salvager (Marade Wharf)[/p][p]- Outrider-Class Gunship (Marade Wharf)[/p][p]- Buzzard-Class Cutter (Marade Wharf)[/p][p]- Seradal-Class Cutter (Obrix)

Sell Ships[/p][p]Want to clean up your Personal Hanger? Now you can.[/p][p]
Travel hints[/p][p]ECHO will now give you hints while you travel, well some of them are hints... :)[/p][p][/p][p]Reputation bonuses[/p][p]You will receive bonusses when you level up your reputation with the different factions. Like faster repair, better mission rewards, shop discounts and more.[/p][p][/p][p]Other noteworthy improvements[/p][p]Health bar visual improvement[/p][p]Aspects have become items[/p][p]Fuel is finally a stackable item, yay! And Aspect items are too.[/p][p]Some new weapons and aspects[/p][p]More ships to choose from on new game (2 ships per path)[/p][p]Skill trees can be easily changed (right click to unassign a skill point)[/p][p]Having a yield above 100% will give you additional resources[/p][p]
New music added:[/p][p]- New music added: Idle (by Firefly)[/p][p]- New music added: Silence (by Firefly)[/p][p]- New music added: Homesick (by Firefly)
[/p][h2]The future[/h2][p]While there is a lot of fun stuff in the current update, we have a lot of large updates planned for Vanguard Galaxy. One big next step we are very excited about will be about the next area, which will be added in the Conquest update. The factions have been relatively peaceful towards each other and the player, but that will change...

The player will be able to choose if they will support a faction (yes, pirates as well) and help them in their push to conquer territories. This can be accomplished through your favorite mode of play. Be it mining, salvage, combat or trading.
[/p][p]Of course, this next area comes with a new level cap, going up to 60. You can find/craft your first legendary gear, hire mercenaries and make your crewmembers more useful. Bigger ships are coming, new stations, more weapons, a bunch of new skills and lots more...
[/p][p]Stay tuned for more updates on the next big update! The 3 of us are hard at work to push this as soon as we can.[/p][p][/p][h2]Thank you[/h2][p]We thank all of you who enjoyed Vanguard Galaxy so far. We hope you will all enjoy this update.

If you find anything that should not happen or just want to give your opinion. Let us know. :)
[/p][p]You can find us on Discord and we will of course keep an eye on the Steam forums.[/p][p]Join the Vanguard Galaxy Discord[/p][p][/p][p]Cheers, [/p][p]Bat Roost Games[/p][p][/p][h2]Older patchnotes in order[/h2][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p][p][/p]

Beta Update 0.7.4.7

[p]Hello everyone, [/p][p][/p][p]Last little update for the current Beta version of the game. A few more things to tune up to complete 0.7.5 for everyone planned for tomorrow. [/p][p][/p][p]Added/Changed[/p][p]- New ship to encounter (in Escort missions) : Drometar-Class Large Freighter (Utixon Corp)[/p][p]- Added Automous Drone to an enemy faction[/p][p]- ECHO's ammo slider max minutes can go up to 20 now[/p][p][/p][p]Balance[/p][p]- Tempest has one hardpoint size changed from Small to Medium[/p][p]- Escort missions always spawn a Trundar for easy/normal and Drometar for more difficult missions[/p][p]- Missile lifetime changed from 8 to 16 seconds[/p][p]- Lowered Canisec patrol spawning in poi's[/p][p][/p][p]Fixes[/p][p]- Fixed mouse click sound[/p][p]- Fixed the Lone Gun skill unintentionally giving its benefit with Combat drones equipped[/p][p]- Fixed Redeemer type (from Corvette to Frigate)[/p][p]- Removed engine sounds for drones (bit too loud) & lowered npc thruster volume slightly[/p][p]- Fixed some typos[/p][p]- Fixed mission board not always refreshing correctly[/p][p]- Fix for ECHO not accepting current loadout for cargo runs[/p][p]- Making sure asteroids and tractorable items cannot go outside bounds anymore[/p][p]- Grinder turrets and drones now know they cannot damage normal units.. hand off![/p][p]- Fixed abilties breaking on crew levelup[/p][p]- Fixed Move to Cargo having a larger area to click[/p][p]- Fixed some instances where if your ship does not have an engine equipped you end up outside a station not able to dock again[/p][p]- Fixed some logic mistakes in drone attack power calculation[/p][p]- Always close Armory / Materials tab when leaving a Space Station[/p][p]- Fixed cargo space indicator sometimes flipping between two numbers while the Personal Hangar is open[/p][p]- Fixed drones possibly being left behind while transitioning through a jumpgate[/p][p]- Fixed small structural grinder missing the exotic blueprint[/p][p]- Fixed drone carriers getting stuck in retrieval mode when travelling through a gate without all their drones[/p][p][/p][p]You can find out about how to get the beta version in the news article about the beta test.[/p][p]If you find any annoying / interesting bugs or just want to give your opinion. Let us know on Discord or the Steam forums. Thank you all for enjoying Vanguard Galaxy. [/p][p][/p][p]Cheers, [/p][p]Bat Roost Games[/p]