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Vanguard Galaxy News

Beta Hotfix 0.7.6.9

[p]Hello everyone,[/p][p][/p][p]Another little hotfix.[/p][p]Fixed[/p][p]- Removed the accidental "Limited Time Loot Goblin Event",[/p][p]I.e. reduced chance of enemies having really good gear. So this balances higher level patrols, bounties and industry ops, but also reduces the chance for high rarity drops. As always, looking forward to your feedback and thanks for all the good feedback so far.[/p][p][/p][p]Cheers, [/p][p]Bat Roost Games[/p][p][/p][h3]Enable the beta version[/h3][p]Make sure to keep an old save game when switching to the beta, just in case. We always make sure that your save games will keep working, but as long as the beta is ahead of the release, the beta save game won't work on the release version until it catches up.[/p][p]To take part go to Manage and select Properties for Vanguard Galaxy in Steam:[/p][p][/p][p]And select the open-beta under Game Versions & Betas as shown below. [/p][p][/p]

Beta Hotfix 0.7.6.8

[p]Hello everyone,[/p][p][/p][p]Quick little hotfix to prevent the game from loading in some instances[/p][p][/p][p]Fixes[/p][p]- Fix for the game treating hidden jumpgates as usable, causing the game not to load in some instances[/p][p][/p][p]And as always, if you find any annoying / interesting bugs or just want to give your opinion. Let us know on Discord or the Steam forums. Thank you all for enjoying Vanguard Galaxy. [/p][p][/p][p]Cheers, [/p][p]Bat Roost Games[/p][p][/p][h3]Enable the beta version[/h3][p]Make sure to keep an old save game when switching to the beta, just in case. We always make sure that your save games will keep working, but as long as the beta is ahead of the release, the beta save game won't work on the release version until it catches up.[/p][p]To take part go to Manage and select Properties for Vanguard Galaxy in Steam:[/p][p][/p][p]And select the open-beta under Game Versions & Betas as shown below. [/p][p][/p]

Beta Update 0.7.6.7

[p]Hello everyone,[/p][p][/p][p]This update has a bunch of fixes and a nice change for those of you who like crafting. :) Oh and a few new ships to enjoy.[/p][p][/p][h3]Update availability[/h3][p]This update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.[/p][p][/p][p]Added/Changed[/p][p]- New ship: Hurricane-Class Destroyer (Akai Armory)[/p][p]- New ship: Typhoon-Class Destroyer (Akai Armory)[/p][p]- Show an "Out of ammo" warning for torpedo bay (in space station and out in space)[/p][p]- Added option to disable damage numbers[/p][p][/p][p]Balance[/p][p]- Increased warp acceleration of Destroyers.[/p][p]- NPC ships will no longer generate additional armor or shield modules when their gear or bonuses grant related stats.[/p][p]- ECHO will now attempt to take 2 Warpfuel instead of 1 when the skill Warp Fuel Assist is active.[/p][p]- Reduced refining time and refining cost by 50%[/p][p]- Increased the value of "Refined Product" craftable items by about 15% to further incentivize crafting for profit[/p][p]- Mission "Assignment: Forgemaster" now accepts crafting higher-rarity items to further enhance mission progress.[/p][p]- Railcannons won't penetrate more then 5 targets.[/p][p][/p][p]Fixes[/p][p]- Fixed large reactor items having a wrong description.[/p][p]- Industrial Ops no longer spawns Corsair Syndicate enemies if you're friendly with them.[/p][p]- Fixed an issue where destroying stations and units, with toggled At War on, not applying the correct reputation penalty.[/p][p]- Fixed ECHO trying to turn in failed missions instead of abandoning them.[/p][p]- Station Battle missions now properly display a warning if the opposing faction is currently friendly to you.[/p][p]- Dragging and dropping an item while scrolling works again[/p][p]- Dragging an item while the inventory refreshes doesn't reset the dragged item anymore[/p][p]- Fix for weird scroll behaviour when moving an item from the last row in the inventory[/p][p]- Corrected a calculation for the rarity of equipment enemies can have depending on their level. This will cause patrol and bounties to be harder to do at higher levels for now. Ehm, glhf :D [/p][p]- Fix for possible duplication of items[/p][p][/p][p]And as always, if you find any annoying / interesting bugs or just want to give your opinion. Let us know on Discord or the Steam forums. Thank you all for enjoying Vanguard Galaxy. [/p][p][/p][p]Cheers, [/p][p]Bat Roost Games[/p][p][/p][h3]Enable the beta version[/h3][p]Make sure to keep an old save game when switching to the beta, just in case. We always make sure that your save games will keep working, but as long as the beta is ahead of the release, the beta save game won't work on the release version until it catches up.[/p][p]To take part go to Manage and select Properties for Vanguard Galaxy in Steam:[/p][p][/p][p]And select the open-beta under Game Versions & Betas as shown below. [/p][p][/p]

Beta Hotfix 0.7.6.6

[p]Hello everyone,[/p][p][/p][p]Quick little hotfix to make sure ECHO behaves.[/p][p][/p][p]Fixes[/p][p]- Fix for ECHO being greedy and picking up too much loot[/p][p]- When ECHO is enabled the ship will pick target better[/p][p][/p][p]And as always, if you find any annoying / interesting bugs or just want to give your opinion. Let us know on Discord or the Steam forums. Thank you all for enjoying Vanguard Galaxy. [/p][p][/p][p]Cheers, [/p][p]Bat Roost Games[/p][p][/p][h3]Enable the beta version[/h3][p]Make sure to keep an old save game when switching to the beta, just in case. We always make sure that your save games will keep working, but as long as the beta is ahead of the release, the beta save game won't work on the release version until it catches up.[/p][p]To take part go to Manage and select Properties for Vanguard Galaxy in Steam:[/p][p][/p][p]And select the open-beta under Game Versions & Betas as shown below. [/p][p][/p]

Beta Update 0.7.6.5

[p]Hello everyone,[/p][p][/p][p]This update brings better inventory management with a filter and mass sell button to help you clean up your inventories. Plus some cool new stations that can be attacked in the conquest area. And balancing for the conquest area in general.[/p][p][/p][h3]Update availability[/h3][p]This update is still under active development. As such, it is only available if you switch to the beta branch of Vanguard Galaxy to test out these new changes. Instruction on how to install the beta updates can be found at the bottom of this post.[/p][p][/p][p]Added/Changed[/p][p]- New ship to encounter: Enforcer-Class Frigate (Custos Arms) [/p][p]- Added new conquest stations. Destroying them will reduce the system fleet strength.[/p][p]- Conquest Stations automatically repair every hour when the player is not present.[/p][p]- Added loot to Conquest and regular Combat stations.[/p][p]- Added the option to filter inventory with a search query. Currently supports name, rarity and category, aspect and noaspect search for items with or without aspects respectively. All search terms can be combined[/p][p]- Added a mass sell button at the inventory, which will sell everything currently visible in the inventory. [/p][p]- Added the option to favourite items (Press F when mousing over) Favourite items will not be automatically transfered out of your inventories (when using the arrows or by ECHO) or sold in bulk sell option[/p][p]- Added a new docking option to the new conquest stations (will be expanded upon later so larger ships don't land on the smaller docks anymore)[/p][p]- Changed the reputation window to give a bit more information (work in progress)[/p][p][/p][p]Balance[/p][p]- Further balancing changes to hostile encounter groups (more varied space ships, closer to intended power level, and less likely to use inappropriate ships)[/p][p]- Industrial Ops missions should be more doable at high levels: More time to prepare, less dangerous enemies, and repair packs now properly scale with level and repair more quickly[/p][p]- Increased the approach range of ships with a Scatterbeam equiped[/p][p]- Reinforcements will stop at a Conquest Station once depleted[/p][p]- Added a "soft cap" to conquest fleet strength to reduce the chances of runaway victory without player assistance[/p][p]- A Conquest headquarter system will only be removed/attacked by other factions if the combat strength is 0 (which the player could do by attacking that station)[/p][p]- If a faction is fully eliminated from the Conquest area, it will take them a few turns to gather strength for another attempt.[/p][p][/p][p]Fixes[/p][p]- Torpedo Bay can no longer keep firing after the ship has started an Emergency Jump[/p][p]- Fixed large laser barrel exit point[/p][p]- Fixed reputation with your own faction going negative, allowing your ship to attack itself (lol)[/p][p]- Fixed ECHO interactions with Corsair Syndicate embassy (buying ammo, picking up missions, etc.)[/p][p]- Unlearning the "Advanced Drone Access" skill will now unequip any drones that have become unavailable[/p][p]- "Deposit all in Armory" no longer deposits your torpedos if you have a Torpedo Bay equipped[/p][p]- Mining \\POI's refresh their asteroids again when empty, but needed for a mission[/p][p]- Greatly increased performance of showing and scrolling through inventory when it contains a lot of items[/p][p][/p][p]And as always, if you find any annoying / interesting bugs or just want to give your opinion. Let us know on Discord or the Steam forums. Thank you all for enjoying Vanguard Galaxy. [/p][p][/p][p]Cheers, [/p][p]Bat Roost Games[/p][p][/p][h3]Enable the beta version[/h3][p]Make sure to keep an old save game when switching to the beta, just in case. We always make sure that your save games will keep working, but as long as the beta is ahead of the release, the beta save game won't work on the release version until it catches up.[/p][p]To take part go to Manage and select Properties for Vanguard Galaxy in Steam:[/p][p][/p][p]And select the open-beta under Game Versions & Betas as shown below. [/p][p][/p]