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Vanguard Galaxy News

Demo Hotfix 0.5.5.2

[p]Hello everyone, [/p][p][/p][p]We just pushed a small patch.[/p][p]Changes:[/p]
  • [p]Reduced the number of NPC miners to a maximum of one, only works in new games after this update[/p]
  • [p]Added option to remove stars and some smoke under a new tab Graphics in the settings[/p]
[p][/p][p]Enjoy the demo and let us know what you think.[/p][p]Cheers, [/p][p]Bad Roost Games[/p]

Demo Hotfix 0.5.5.1

[p]Hello everyone, [/p][p][/p][p]We just pushed a small hotfix for our recent update.[/p][p]Bugfixes: [/p]
  • [p] Reduced traffic around space stations a little bit[/p]
  • [p] Fixed undocking spaceships from getting stuck in each other[/p]
  • [p] Fix for NPC miners respawn at asteroid fields[/p]
[p][/p][p]Enjoy the demo and let us know what you think.[/p][p]Cheers, [/p][p]Bad Roost Games[/p]

Steam Next Fest and Demo Update 5.5.0

[p]Hey all, [/p][p][/p][p]Tonight Steam Next Fest will kick off and we're taking part with our demo. [/p][p]Tell your friends and we hope you enjoy the demo.[/p][p][/p][p]Changes:[/p]
  • [p]Added some more sound effects [/p]
  • [p]New explosion effect [/p]
  • [p]NPC's now jump into and out of points of interest[/p]
  • [p]Pirate miners at "Reclaim Asteroid Belt" missions can be chased off[/p]
  • [p]Added a miner with Core Explosive Launcher to the "Reclaim Asteroid Belt" mission[/p]
  • [p]Movement marker added when you give a move command [/p]
  • [p]Added Health bars for damaged units[/p]
  • [p]Added target indicator for your currently selected target[/p]
  • [p]The Autopilot will pick up salvage items for salvage missions [/p]
  • [p]Added hotkey overview in settings[/p]
  • [p]Added check for ammo while in a combat point of interest with the autopilot engaged, if empty the autopilot will return to the space station, it does not automatically stock up (yet)[/p]
[p] Bugfixes:[/p]
  • [p]Fixed getting a jump gate pass twice during combat playthrough [/p]
  • [p]Hint added to "Recover the materials" mission[/p]
  • [p]Fix for the tractor beam holding on to a target while cargo hold is full[/p]
  • [p]Fix for having multiple salvage missions for the same item at once[/p]
  • [p]The "Reclaim Asteroid Belt" mission is now seen as a combat mission for the autopilot[/p]
[p]And some smaller tweaks such as textual changes. [/p][p][/p][p]We hope you enjoy the demo, and enjoy Steam Next Fest[/p][p][/p][p]Cheers, [/p][p]Bad Roost Games[/p]

Demo Update 5.4.0 - Combat start

Hey all,

Today's update brings a new starting option to the demo, which is Combat.
It includes a brand new starter ship as well, the Margil, adds its own skill tree and a different path to finish the demo.

Changes:
  • Combat start as an option for New Game
  • Margil is now available as a starter ship
  • Skill tree for combat
  • New missions
  • New path to finish the demo
  • Fullscreen toggle added in menu's
  • Added buyback to shops for when you accidentally sell something important
  • Stack manipulation added so you can organize your inventory more easily


Bugfixes:
  • The Gatling gun performance has been improved
  • Improved transparency, some assets would still allow you to see through or click through the game
  • Chunks falling of ships would sometimes move in a funny way, no more, we don't like funny
  • The Galaxy map would break when you still had completed missions open
  • Material storage now correctly works when selecting the "Material Storage Boost" skill


And some smaller tweaks.

Enjoy the demo and tell us what you think. And let us know if you like the new combat start.

Cheers,

Bad Roost Games

Demo update 0.5.3 encore

Hello everyone,

We just pushed a hotfix for our recent update.

Changes:
  • Transparency option added that is enabled by default. It works well with the Steam overlay. The old transparency option is available as Performant.
  • Added an option to move the transparent window, so its now possible to stick it to the top of your window if you like. :)
  • Starting credits increased

Bugfixes:
  • Fix for camera losing track of spaceship when the game loses focus
  • Fix for docking after combat, the spaceship sometimes kept moving
  • Fix for teleporting of items to your cargo if they were completed in another spacestation
  • Improved NPC behavior

And a bunch of small tweaks.

Enjoy the demo and tell us what you think.

Cheers,

Bad Roost Games