1. 001 Game Creator
  2. News
  3. NEW Version (Dark UI, Full UNICODE Support)

NEW Version (Dark UI, Full UNICODE Support)

We've just released a new version of 001 Game Creator featuring the new Dark UI and full UNICODE support that we announced last month!

What's New?


001 Game Creator has been updated to v2020.006.000 and with it comes a bunch of new changes and bug fixes. The two main additions in this release are of course the aforementioned Dark UI and full UNICODE support - which have been highly requested by members of our community for a very long time now. We're glad to finally have these features implemented!

[h2]Dark UI[/h2]

By default, when you start 001 Game Creator, the engine will be in Dark Mode. You can revert back to Light Mode by going into the Tools > Options window. In addition to the new darker theme, we've also changed the main editor font to Verdana to give 001 a more modern appearance, and exposed the graphics used in the Script Editor to allow users to more greatly customise that window!



[h2]Full UNICODE Support[/h2]

At long last, 001 Game Creator now fully supports UNICODE characters throughout the engine! This means that 001 can finally be translated into languages that were once deemed impossible including Russian, Chinese, Japanese and Arabic!



[h3]Translators Wanted[/h3]

With 001 now fully supporting UNICODE characters, this of course means that 001 can now feature languages that it once couldn't, and so we're on the lookout for some volunteers who are willing to help us translate 001 into new languages. Specifically we're looking for translators for Russian, Chinese, Japanese and Arabic. If this is something you feel you can help with then please apply using our translator's contact form: https://001gamecreator.com/translation/

Bug Fixes


With any new release, there are of course a bunch of bug fixes (including several Map Construction crash fixes). As always, you can view the full change log on our website: https://001gamecreator.com/changes/ but we wanted to highlight some of the more significant changes here:

  • Fixed large scaled actors from disappearing on the edges of the screen.
  • Fixed tile-set editor's collision and material editors from not having complete focus.
  • Fixed crash when using "Simulated Control" use value under "Main Party / Game".
  • Fixed crash when map's fog distance end is too low.
  • Fixed crash when changing actor template while a trigger is running.
  • Fixed "Face Direction of Actor" actor event.
  • Fixed y-axis version of "Face Direction of Location" actor event.
  • Fixed crash when attempting to edit a collection or table that contains a nested collection.
  • Fixed not calling custom events that had "main", "relate" or "this" as its last or only argument.
  • Fixed local help file not being displayed sometimes.
  • Fixed crash when opening a custom event that has a parameter changed to a text/branch cluster.
  • Fixed font editor freezing computer with large UNICODE blocks.
  • Fixed not being able to uncheck "CJK Unified Ideographs (All)" in font editor.
  • Fixed "not returning value" custom event errors from highlighting incorrect node in script debugger.
  • Fixed script debugger from highlighting incorrect node when stepping through loop iterations.
  • Fixed crash when quickly switching between maps and interfaces.
  • Fixed not being able to get cursor positions from secondary screen touches on Android/iOS.
  • Fixed certain crashes when windows were not being properly forced in front.
  • Fixed Steam not shutting down software properly after having done any Android builds.
  • Fixed Android/iOS testing app from crashing after first game tested.
  • Fixed Android screen orientation change issues.


Community Guides

Lastly, we wanted to take this opportunity to remind users of our user-created Steam Guides: https://steamcommunity.com/app/347400/guides/ which provides an extra source of learning material in addition to our video tutorials, online wiki and built-in demos/examples.

Some of our legacy tutorials (that were originally removed from the engine for being outdated) are currently being revised and will be posted to our Steam Guides section in the coming days, so be sure to check them out once they're posted!