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Draggin' News

Patch 1.1.1 Notes

[p]We hope you've all been enjoying our latest content update, and having a happy holiday season while you're at it! We've spent some time since 1.1 working on a few changes for this new patch, listed below:[/p]
  • [p]Rapidly clicking before the spell book disappears can no longer be used to get get multiple copies of a spell or potion at once[/p]
  • [p]Made Rune border more visible in busy waves[/p]
  • [p]Added particle effects to the corners of runes[/p]
  • [p]Adjusted destructible layering for new environments[/p]
  • [p]Adjusted wardrobe menu scrollbars[/p]
[p][/p][p]Of course, if you run into any issues or have any feedback, let us know in our Discord! Or just drop in to say hi :)[/p][p][/p][p]Also, we made a developer page! Going forward we'll be using the name "Dragon Fractal Games" to develop future games under.[/p][p][/p][p]We hope you all have a wonderful rest of 2025 and an even better start to 2026![/p][p][/p][p]-Adam from Dragon Fractal Games[/p]

Draggin' 1.1 is out now!

[p][/p][h3]Hello Draggin' Wranglers! 👋🐉[/h3]
Draggin' Version 1.1 is now out on Steam, and it comes with:
[p]30 new waves spread across:[/p]
  • [p]Autumn Grasslands[/p]
  • [p]Desert Castle[/p]
  • [p]Dormant Volcano[/p]
[p]3 new Draggins[/p]
  • [p]The Globbin[/p]
  • [p]The Poisin[/p]
  • [p]The Blastin[/p]
[p]3 new Spells[/p]
  • [p]Rune[/p]
  • [p]Glimmer[/p]
  • [p]Static[/p]
[p]and more![/p][p][/p][p]Outside of content, we've also made the game window resizable! This allows for more versatile resolution support.[/p][p][/p][p]As always, if you encounter any bugs or have any feedback let us know in the Dragon Fractal Discord so we can make sure to see it.[/p][p][/p][p]Enjoy![/p]

Draggin' is running for the "Sit Back and Relax" Steam award

[h2]Attention all Draggin Wranglers: nominations for the Steam Awards are now open![/h2][p][/p][p]If you've enjoyed Draggin', consider nominating it for the "Sit Back and Relax Award" between now and December 1st![/p][p][/p][p]You're also able to vote for us in any other category if you so choose. We would be honored either way 💚🐉[/p][p][/p]

New Content On The Way + Playtesting

[h2]Happy Autumn to all you Draggin Wranglers![/h2][p]We've got a bit of Draggin' news to share as we move into this chilly season.[/p][p][/p][h2]Version 1.1 is on the way![/h2][p]We're working on a free content update for Draggin' set to come out this December! Version 1.1 will feature new Draggins, Environments, and Spells. Expect to hear more news on this in the coming weeks. [/p][p]Here's a sneak-preview of one of the new Draggins you'll encounter:[/p][p][/p][h2]Open Playtest[/h2][p]This week we're looking for playtesters to help give feedback on these new Draggins. If you're interested, click the "Join the Playtest" button on our Store Page just beneath the demo download to give it a shot. The playtest will be open until Thursday 11/13 at 11:59pm CST.[/p][p][/p][p]We'll have more announcements to share in the coming weeks, so until then stay tuned and keep draggin' on![/p]

Patch 1.0.2 Notes

[p]It's been just over a month since Draggin' released, time flies![/p][p]And just in time to celebrate, we set a new patch for Draggin' live. Our lead programmer (me) has been juggling some other important work recently (playing Hollow Knight: Silksong), but we've put together some new additions and fixes we think will make the game a lot more user-friendly.[/p][p]Here's our list of changes for the new 1.0.2 update:[/p][p][/p][h3]Additions:[/h3][p]- Clicking is now rebindable from the settings menu![/p][p]- The life bar now has some new sprites that appear when you heal to show you how close you are to max health.[/p][p]- The Combo Meter has some new little icons to make it clearer what the numbers on it actually mean.[/p][p]- Added a few new supported resolutions (QHD and 4K UHD, specifically). That should make the game look nicer on 4k monitors![/p][p][/p][h3]Balance Changes:[/h3][p]- Heart drop rate is now tied to how much health you have (more hearts show up when you're low, fewer when you have a lot already).[/p][p]- Health Potions heal 2 hearts instead of 3.[/p][p]- College Fund goal has been raised from 150k to 500k. We've been super impressed with how fast some of y'all are getting Margot to college, so we gotta make it a little tougher.[/p][p][/p][h3]Fixes:[/h3][p]- The "Potions" header on the Spellbook screen shows up in the right place now.[/p][p]- Fixed the issue where the combo meter would disappear if you started another combo during its fade out animation.[/p][p][/p][p]Thank you all for playing! As always, if you run into any issues in the new build, or have any feedback for us, the Discord is a great place to make sure we hear about it! We've got some big announcements coming up on the horizon, so stay tuned![/p][p][/p][p]Enjoy the new patch, everyone! Now if you'll excuse me, I have to go play Silksong for the next 8 hours.[/p][p]- Alex from Dragon Fractal[/p]