Caromble Steam Deck support!
Dear Caromblers!
Ever since we saw the first announcement of the Steam Deck, we knew we wanted to make sure Caromble! could run on it. Today we're excited to tell you that not only does Caromble! run on the Deck natively (at the best graphics settings), we might have to admit that we enjoy the game best on the Deck.
The work on supporting the Deck began this summer. Since we didn't have our own Steam Deck yet, we used a Steam Controller and a laptop with similar specks for our first beta versions. After we got our own Steam Deck in August, we spend many, many hours optimizing the game, the graphics and the controls. This took a little more time since testing the game on the Deck was simply fun!

Got some extra testing help - forget about that Switch!
Trying to beat a mouse as input device is no easy task. While I'm still a bit better with a mouse, I am able to get very close to my high-scores on the Deck (but it does take some practice).

My main goal: getting the controls in shape so I could finish the Race skill level om the Steam Deck. Yeah, beating VanAlphen is hard even with a mouse :)
Not have a Steam Deck yet? Don't worry, this update improves the game for everybody:
If you have a Steam Deck, please give us your honest feedback! Did the controller input mapping got applied correctly? How did you like the controls (trackpad) input? Did your run in any issues? Let us know!
Does this mean we stopped working on getting the game in shape for release? Definitely not! But more on that later...
Ever since we saw the first announcement of the Steam Deck, we knew we wanted to make sure Caromble! could run on it. Today we're excited to tell you that not only does Caromble! run on the Deck natively (at the best graphics settings), we might have to admit that we enjoy the game best on the Deck.
The work on supporting the Deck began this summer. Since we didn't have our own Steam Deck yet, we used a Steam Controller and a laptop with similar specks for our first beta versions. After we got our own Steam Deck in August, we spend many, many hours optimizing the game, the graphics and the controls. This took a little more time since testing the game on the Deck was simply fun!

Got some extra testing help - forget about that Switch!
Trying to beat a mouse as input device is no easy task. While I'm still a bit better with a mouse, I am able to get very close to my high-scores on the Deck (but it does take some practice).

My main goal: getting the controls in shape so I could finish the Race skill level om the Steam Deck. Yeah, beating VanAlphen is hard even with a mouse :)
Not have a Steam Deck yet? Don't worry, this update improves the game for everybody:
- Better controller support (especially controllers with track pads like the Steam Controller/Deck)
- Performance improvements
- Better anti-aliasing on best graphics settings
- Fixed many graphics glitches
- Fixed many small bugs
- Fixed selecting wrong (lowest) graphics settings on first startup
If you have a Steam Deck, please give us your honest feedback! Did the controller input mapping got applied correctly? How did you like the controls (trackpad) input? Did your run in any issues? Let us know!
Does this mean we stopped working on getting the game in shape for release? Definitely not! But more on that later...