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  3. Dev Log #02: Balance Adjustments & All Characters Gameplay Expansion

Dev Log #02: Balance Adjustments & All Characters Gameplay Expansion

[h2]New Features[/h2]
  • [p]New Shuffle Mechanic (to reduce the impact of luck)[/p]
  • [p]10 New Chips for the Dragon Queen (enabling her to command 3 dragons, gain immunity to Freeze, etc.)[/p]
  • [p]9 New Chips for the Pyromancer (including a self-destruct build, strategic card burning, and chips to strengthen his mid-game transition)[/p]
  • [p]Pyromancer's Exclusive Trait has been changed to \[Ignite] (When ignited, it generates an additional Ash)[/p]
  • [p]6 New Chips for the Priestess (including 2 powerful Legendary chips)[/p]
  • [p]All-New Betting System[/p]
  • [p]2x Speed Mode[/p]
  • [p]New spell card VFX and pack-opening animations[/p]
  • [p]A new batch of Steam Achievements[/p]
[p][/p][h2]Bug Fixes & Optimizations[/h2]
  • [p]Optimized matchmaking algorithm[/p]
  • [p]Fatigue Mechanic Reworked: Fatigue is now tracked individually for each player[/p]
  • [p]Fireball can no longer be Frozen[/p]
  • [p]Fixed an issue causing the ""Wangdoyu"" chip to malfunction[/p]
  • [p]Fixed a bug that caused players to lose chips after disconnecting and rejoining[/p]
  • [p]Various other bug fixes[/p]
  • [p]Adjusted the stats on several chips for better balance[/p]