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  3. Dev Log #03: Gameplay Boost! Controller Support & Balance Tweaks

Dev Log #03: Gameplay Boost! Controller Support & Balance Tweaks

[h2]Additions[/h2]
  • [p]Controller Support[/p]
  • [p]New hand strength rule: Straight/Triplet Pair/Tube now follows a unified comparison rule, length first, then card value (Consistent with Bomb comparison rule)[/p]
  • [p]New Mana/Bomb chip packs[/p]
  • [p]New Character Selection Interface[/p]
  • [p]New shortcut operations[/p]
  • [p]English version[/p]
  • [p]New performance-related features[/p]
    • [p]Improved card selection/playing feel[/p]
    • [p]New visual cues (table tap response, skill hover, full mana reminder, etc.)[/p]
    • [p]Centralized pop-up notifications during battles[/p]
    • [p]More detailed Gems and Affixes[/p]
    • [p]Nuclear bomb visual effect[/p]
    • [p]And more[/p]
  • [p]New sound effects[/p]
  • [p]New error feedback function[/p]
  • [p]Improved battle log[/p]
  • [p]Improved game settings[/p]
  • [p]Improved Tutorial[/p]
[p][/p][h2]Fixes[/h2][p]Due to the large number of bugs fixed, only the major ones are listed below[/p]
  • [p]Fixed the issue where certain opponents may cause the game to freeze[/p]
  • [p]Fixed the loading failure on some devices[/p]
  • [p]Fixed the bug where Dragon Eggs/Dragons were played along with other cards by opponents in specific scenarios[/p]
  • [p]Fixed the difference between the displayed and actual Bomb length Cap caused by certain chips[/p]
  • [p]Fixed the issue where players can purchase a second identical Mission Chip and receive no rewards[/p]
  • [p]Fixed the progress reset when re-completing chip missions after exiting and re-entering a match[/p]
  • [p]Combining Magneto with Hydrogen Bomb turned regular cards into nuclear bombs[/p]
  • [p]Abnormal triggering of effects like Devil's Pact when combining Nezha with Black-Armored Cavalry[/p]
  • [p]Counting error when combining Lord Wen Zhong/Abyss Mask with Three-eyed God[/p]
  • [p]Counting error when combining Rune Greatsword/Nightmare Scythe with Three-eyed Dog[/p]
  • [p]Missing feedback when triggering the skills of Nagini/Antonidas[/p]
  • [p]Fixed the issue where Shinratensei failed to reduce opponents' Mana when their Mana was below 3[/p]
  • [p]First Emperor of Qin could not convert bombs into nuclear bombs[/p]
  • [p]Insufficient hand strength (below 5) of Purple Gold Gourd[/p]
  • [p]Invalidation of Hylian Shield when the length of a triplet pair exceeded 2[/p]
  • [p]Abnormal effects of Muscle Bulge/Reverend Yideng/Viking/One-yang Finger, etc.[/p]
  • [p]Description errors of Project 596/Azure Serpent/Investigator/Teresa[/p]
  • [p]Description errors of Wrym/Death Warrant/Army of Wights[/p]
  • [p]Ashes generated by Dai Enkai lacked the Void enchantment[/p]
[p][/p][h2]Balance changes[/h2][h3]Chip Mechanic Tweaks[/h3]
  • [p]Arc of Time no longer randomly destroys chips. \[Battle Start]: The 1 chip on its right will disappear, Battle Start effects of all chips will be activated 1 more time[/p]
  • [p]Three-eyed God/Three-eyed Dog: These two chips can now be merged into one, having both effects[/p]
[p][/p][h3]Stat Adjustments[/h3]
  • [p]Dragon Mage: Total Mana Cost: 1 → 2; Hatch Progress gained: 3 → 5[/p]
  • [p]Dragon Carrier: Bomb Cap now increases by at least 1[/p]
  • [p]Nicol Bolas: Dragons required per bonus: 2 → 1; Mana gained: 1 → 2[/p]
  • [p]Dragon Egg Sandwich: Restores at least 1 extra Mana per round[/p]
  • [p]Chameleon: Mana required: 7 → 4[/p]
  • [p]Mini Drogon: Cards to burn for quest completion: 50 → 60[/p]
  • [p]Battle Mage: Mana required: 10 → 7[/p]
  • [p]All-Out Strike: Temporary Wrath gained after Mana spent: 1 → 2[/p]
  • [p]Zeus: Electrified Cards added to Opponent per Wrath Played: 1 → 2[/p]
  • [p]Full Rage: Wrath needed to duplicate a chip: 5 → 3[/p]
  • [p]Viking: Opponent's Cards frozen per Wrath played: 2 → 3[/p]
  • [p]Flip Table: Wrath required per Fatigue Discard +1: 2 → 1[/p]
  • [p]Captain America: Value Increase for frozen Start Cards: 1 → 2[/p]
  • [p]Sunstrider: Ignis cards required: 3 → 2, skill Mana cost -1[/p]
  • [p]High Tower: Ashes needed to max Mana: 15 → 10[/p]
  • [p]Wicker Man: Ignis face cards added on skill cast: 1 → 2[/p]
  • [p]Ryūjin Jakka: Ignis cards played to randomly ignite 2 cards: 2 → 3[/p]
  • [p]Pyroblast: Pyroblast stacks added on Single/Triplet play: 1 → 3[/p]
  • [p]Vulcan(Mana ≥10): Ashes required per discard: 1 → 2; discards allowed: 2 → 1[/p]
  • [p]Burnt Sacrifice: Ignis cards needed to ignite all cards: 10 → 8[/p]
  • [p]Dirty Bomb: Discards at least 2 cards after Ash Bomb play[/p]
  • [p]Chainsmoker: Ignis cards required to trigger: 7 → 5[/p]
  • [p]IED: Ignis cards required to trigger: 4 → 3[/p]
  • [p]Hydrogen Bomb: Ash Bombs required to trigger: 3 → 2[/p]
  • [p]Grave Ash: Ashes played per opponent card frozen: 2 → 1; cards frozen: 3 → 2[/p]
  • [p]TNT: Now boosts general Bomb Length Cap by 1 (in addition to enhancing Ash Bombs)[/p]
  • [p]Perfected Two: Extra pair counts for consecutive Pairs played: 2 → 3[/p]
  • [p]Toad Skill: No longer reduces your Mana Cap[/p]
  • [p]Missionary: Card enchantment gained after skip: 1 → 2[/p]
  • [p]Rapid Chant: Mana required to trigger: 6 → 5[/p]
  • [p]Druid: Mana Cap & Mana gained: 5 → 7[/p]
  • [p]Hell is Empty: Uses allowed: 3 → 5; Void Satan Jr. added: 1 → 2[/p]
  • [p]Sleeping Pill: Singles needed to enter Fatigue: 7 → 4[/p]
  • [p]Shinratensei: Opponent Mana reduced on Nuclear bomb play: 1 → 3[/p]
  • [p]Kiln: Fullhouse plays for quest: 7 → 5[/p]
  • [p]Holy White Jade Vase: Mana required to trigger: 7 → 5[/p]
[p][/p][h3]Chip Rarity Adjustments[/h3]
  • [p]Seismosaurus: EpicRare[/p]
  • [p]Dragon Frenzy: EpicRare[/p]
  • [p]Stormborn: EpicRare[/p]
  • [p]Celestial Dragon: RareEpic[/p]
  • [p]Press the Advantage: EpicLegendary[/p]
  • [p]Dragons Clash: EpicRare[/p]
  • [p]Champion Fighter: RareCommon[/p]
  • [p]Off Work Now: RareCommon[/p]
  • [p]Fire Manipulation: RareEpic[/p]
  • [p]Incinerator: RareEpic[/p]
  • [p]Pan Gu: EpicRare[/p]
  • [p]Grandmaster at Arms: EpicRare[/p]
  • [p]Chakra: EpicRare[/p]
  • [p]Dictator: EpicRare[/p]
  • [p]Black-Armored Cavalry: EpicRare[/p]
  • [p]World Harmony: EpicRare[/p]
  • [p]Twinblade: EpicRare[/p]
  • [p]Tribute: EpicRare[/p]
  • [p]Tentacle: EpicRare[/p]
  • [p]Aura's Scale: RareEpic[/p]
  • [p]Siren: RareEpic[/p]
  • [p]Army of Clones: RareEpic[/p]
  • [p]Azure Serpent: RareEpic[/p]
  • [p]First Emperor of Qin: RareEpic[/p]
  • [p]Brotherhood: RareCommon[/p]
  • [p]Empty House: RareCommon[/p]
  • [p]Dragon Crystal: RareCommon[/p]
  • [p]Lady Bee: RareCommon[/p]
  • [p]Tax: CommonRare[/p]
  • [p]Barbie: LegendaryEpic[/p]