1. Bait Soul
  2. News

Bait Soul News

V0.1.12 Patch Notes

[h2]Latest Update:[/h2][p]1.Fixed an issue where chests could block doors[/p][p]2.Fixed QQ group button not linking correctly[/p][p]3.Adjusted chest drop rates[/p][p]4.Improved collision damage feedback[/p][p]5.Reworked the “Fermentation Relic”: brewing with non-attributed items now generates random attributes[/p][p]6.Optimized performance in specific lag-prone scenarios[/p][p]7.Replaced the Pollen Monster with the Meatball Monster[/p][p]8.Added: Unpicked items now show on the map[/p][p]9.Added: Keybinding customization[/p][p]10.Added: Sprint toggle feature (hold or toggle sprint)[/p][p]11.Minor polish and tweaks[/p][p][/p][p]We will continue listening to your feedback, fixing issues, and polishing the experience to make the game even better.[/p][p]Thank you for all your support and companionship throughout this journey![/p][h3]— Bold Fish —[/h3]

V0.1.11Patch Notes

[h2]Latest Update:[/h2][p]1.ixed an issue where buffs remained after removing the buff Item[/p][p]2.Fixed an issue where combat did not end properly after all enemies were cleared under certain conditions[/p][p][/p][p]We will continue listening to your feedback, fixing issues, and polishing the experience to make the game even better.[/p][p]Thank you for all your support and companionship throughout this journey![/p][h3]— Bold Fish —[/h3]

V0.1.10 Patch Notes

[h2]Latest Update:[/h2][p][/p][p]1.Fixed an issue with incorrect key prompt display[/p][p]2.Fixed a bug where the Farmer character could equip ranged weapons at the start[/p][p][/p][p]3.Added a new character trait for the Bone Mask[/p][p]4.Added 2 new weapons[/p][p]5.Added 2 new relics[/p][p]6.Added “Casual Mode” — a more relaxed experience, ideal for new players[/p][p][/p][p]After this update, we will shift our focus toward full-scale content development. Aside from critical bug fixes, no new content will be added in the short term.
Once the game reaches a more complete state, we’ll reorganize the demo content and release a major update.
Thank you all for your continued support![/p][p][/p][h3]— Bold Fish —[/h3]

V0.1.08 Patch Notes

[h2] Latest Update:[/h2]

1.Fixed an issue where items could stack incorrectly when quickly closing the inventory
2.Fixed a bug where melee attacks could miss enemies
3.Optimized melee weapons by reducing overall SP consumption
4.Improved attack animations during sprinting
5.Optimized the stat balance of several relics

We will continue listening to your feedback, fixing issues, and polishing the experience to make the game even better.

Thank you for all your support and companionship throughout this journey!

Stay tuned for more updates to come!

[h3]— Bold Fish —[/h3]

V0.1.07 Patch Notes

[h2] Latest Update:[/h2]

1.Fixed two unclassified sound effects that couldn't be adjusted with volume settings
2.Fixed an issue where the character could get stuck inside objects
3.Added localization support for item type texts
4.Added visual effects to the Void Room for enhanced atmosphere

We will continue listening to your feedback, fixing issues, and polishing the experience to make the game even better.

Thank you for all your support and companionship throughout this journey!

Stay tuned for more updates to come!

[h3]— Bold Fish —[/h3]