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DeadCore Redux at Steam Next Fest!

[p]Hey everyone,
[/p][p]Steam Next Fest is starting today and we wanted to let you know that DeadCore Redux will be there with an updated demo![/p][p][/p][p]Thanks to your feedback - big up to Plasmawario, Reherc Fox and neon-nn7lr for their detailed input! - we worked on a few quality of life improvements to make the demo even better.
[/p][p]It’s still work in progress and most of the following changes will probably evolve until the final version but here is a quick changelog of this new demo:
[/p][p]Features[/p]
  • [p]Tweaked Turrets colors when switching states[/p]
  • [p]Added shortcut (remappable - on hold) to restart a level
    [/p]
[p]Menus / UI[/p]
  • [p]New title screen and overall menus structure / wording (ex.: “Story” -> “Cycle”)[/p]
  • [p]New (WiP) tutorial pop-ups videos at the end of Level01 to introduce Dash and Sparks[/p]
  • [p]Added audio + VFX to Rank screen[/p]
  • [p]New ranks wording based on game’s lore:
    Novice < Apprentice < Runner < Transmitter < Forerunner[/p]
  • [p]BugFix: fixed typos in Settings, Boosts, and Whispers[/p]
  • [p]BugFix: fixed controls mapping not saved + several small bugs
    [/p]
[p]Audio[/p]
  • [p]Better audio mix[/p]
  • [p]Added an option to boost master volume
    [/p]
[p]Like always, we are looking forward to hearing your feedback on these changes so don’t hesitate to stop by the Steam forums to let us know what you think about it.
[/p][p]Cheers,[/p][p]
[/p][p]Studio 5 Bits Game[/p]