First Look - Episode 3: Infrastructure and Passengers
[p]Transport Fever 3 is built around one central idea: you connect the world. In this new episode of our First Look series, we turn our attention to the management tools and the infrastructure that drives your transport network.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]In our last episode, we took a close look at how industries and cargo work in Transport Fever 3 - if you have missed it, check it out here. This time, we focus on how we have upgraded the tools available to provide you with more power than ever to make your world moving. [/p][p][/p][p]To give you full control, Transport Fever 3 introduces a completely rebuilt set of infrastructure tools. Roads can be shaped freely, intersections designed exactly to your needs, and traffic flow refined down to individual lanes. Train and tram infrastructure also receives a massive overhaul. The choice of railway track is now an important decision that matters, train priorities can now be set per line and dedicated tram tracks allow for many new possibilities, both over- and underground, just to name a few of the features mentioned in this episode.[/p][p][/p][p]Expansion however, comes with downsides. Growing cities generate more traffic, more noise, and more pollution. Vehicles wear down over time, and ignoring maintenance has actual consequences. Travel time and comfort directly influence city satisfaction and long-term growth. Success is no longer just about profit, but about planning ahead, adapting, and finding the right balance between efficiency and desirability.[/p][p][/p][p]Take a closer look, explore the new tools, and see how Transport Fever 3 challenges you to think differently about building your transport network.[/p][p][/p][p]With this, the whole team at Urban Games wishes you Happy Holidays and a great start to the New Year. Thank you for your support, and if you like what you see, don’t forget to add Transport Fever 3 to your Wishlist here! 2026 is just ahead and it is going to be amazing![/p]