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Lost Rift News

Playtest Ended & Meet Dr. Fynn Sullivan!

[h3]Our playtest is now offline![/h3]

Thank you to everyone who played during this stress test. The Lost Rift team remains deep in development as we push toward our Early Access launch. Your feedback from playtests has been invaluable, and we are already discussing how to incorporate your feedback in as much as possible. We’ve read your comments, followed your discussions, and yes… we know there are still bugs to squash.

Early Access is a partnership between our team and our players to shape Lost Rift into the best game it can be. By inviting you in before the full release, we have been able to gather real-world feedback, see how you engage with our systems, and identify what works and what doesn’t long before the final version. A stress test, like our most recent test, allows us to test our servers and make sure everything runs as smoothly as possible on many types of hardware. This collaborative approach also allows us to refine balance, squash bugs, and introduce features based directly on your feedback.

If you played in the playtest over the weekend, we’d love for you to take a short feedback survey. Feel free to include as much (or as little) info as you'd like to share with us.

Please click here to complete the survey.

[h2]Dr. Fynn Sullivan: The Cavebound Scientist[/h2]



For the last thirty years, Dr. Fynn Sullivan has lived isolated in a fortified cave on the same island of Victoria that you’ve washed up on. On his mind is a single obsession: to unlock the secrets of Kennedite, a material located on the island that he believes can open a path back home.

Fynn was once a leading researcher for Operation Victoria, the scientific organization present on the island. However, Fynn’s caution in studying Kennedite put him in direct conflict with the military’s impatient leader, Captain Wade Davis. Their rivalry exploded, quite literally, when his actions caused a deadly blast that severely injured Wade and many others.

Racked with guilt but vowing to continue his research, he disappeared. Understandably, Wade has despised him ever since. Now in his sixties, he’s worn down from years hunched over improvised workbenches, with a wild-eyed stare that hints at both brilliance and the toll of isolation. Fatigued but sharp, his mind never stops working.

When you find Fynn, he will not leave the safety of his cave base. He has managed to stay alive with the help of other survivors on the island, and now you are among them. Too wary of the dangers outside, he will enlist you as his hands and eyes. Exactly what he is working toward by asking you to help with his research, and how far he is willing to go, is something you will have to discover for yourself.

Helping Fynn will bring you closer to understanding Kennedite’s true power and deeper into his decades-long mission of escape, but it also risks opening doors that should remain shut.




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Join the Lost Rift Playtest Today!

We are live with our next public stress test for Lost Rift, and we need your help! Jump in to explore our latest updates, push our systems to their limits, and help us shape the future of the game as we head towards Early Access.

[h2]STRESS TEST DATES[/h2]
  • August 7 at 1:30pm EDT until August 11 at 10am EDT
  • Free and open to all via a 'Join the Playtest' button on our Steam Page; no sign-up or keys required!


[h2]ACCESS[/h2]
[h3]In your Steam store, head over to our Steam page and click on the 'Join the Playtest' button in order to get access.[/h3]



https://store.steampowered.com/app/3494520/Lost_Rift/
[h2]PLAY TO UNLOCK NEW LORE[/h2]
Participating in this test will unlock the backstory of a mysterious new character… Get ready to meet Wade’s nemesis: [REDACTED].

As a challenge for our community, once we hit over 1000 Expedition Extractions, we will unlock [REDACTED]’s biography. You’ll unlock their name, their backstory, and how you’ll interact with them!



[h2]WHAT’S PLAYABLE IN THIS TEST[/h2]
You'll have access to a focused slice of our early game on Pioneers’ Landing (PvE) and all of Western Island Expedition (PvPvE) to explore. Exploration beyond the anomaly wall on Pioneers’ Landing is restricted while we continue tuning the game’s core progression.

[h2]KEY FEATURES AND IMPROVEMENTS[/h2]
Thanks to all your feedback on our previous playtests and demo, we have made some serious progress across the board. Here's what changes are waiting for you.

[h3]Matchmaking[/h3]
  • Matchmaking now better matches players within their same regions (this is loosened if the wait for a match takes too long)
  • Improved matchmaking logic for PvP servers to be created in the most optimal region for all of the players in the match
  • PvP matches now group players more fairly based on party size

[h3]Environment Art[/h3]

  • Significant visual improvements across maps
  • Updated Points of Interest on Western Island Expedition: Weather Station, Harbor, and Lighthouse

[h3]Building[/h3]

  • New diagonal pillars, triangle walls, and triangle floor pieces

[h3]User Experience[/h3]

  • Expanded character creator options, including new hairstyles, body types, and clothing
  • Improved onboarding for new players

[h3]Combat[/h3]
  • Improved gunplay and overall balance
  • Enhanced AI behavior for Hyenas and Outcasts
  • Your base now has a chance to be raided by hyenas and Outcasts. Defeat the hostile invaders and complete the associated Side Quest (Hyena Problem or Jungle Outcasts, hit J to open your Journal)

[h3]Progression[/h3]

  • Reworked side quests from Wade with new objectives and rewards
  • Updated Expedition UI and Journal interface for clearer mission flow and quest tracking

[h3]Localization[/h3]

  • Machine-translated localization available for all supported languages
  • Please note: translation inaccuracies may be present
  • Official translations are planned for Early Access launch

[h3]Bug Fixes & Stability[/h3]
  • Multiple crash fixes
  • Ongoing bug resolution across systems


[h2]KNOWN ISSUES FOR THIS PLAYTEST[/h2]
Please see this forum post on the Discussions page for a list of Known Issues.

[h2]TELL US WHAT YOU THINK![/h2]
Our community is our compass guiding this expedition. Throughout this playtest, we will be active and listening to your feedback on all our social channels. Join the conversation and let us know what’s working, what isn’t, and what you want to see next.
  • Steam Forums
  • Discord: #feedback-for-devs & #bug-reports
  • Reddit: r/LostRiftGame
  • Twitch & YouTube: tag us, stream it, post it, we’ll be watching!

Every test makes Lost Rift stronger, and we can’t do it without you. We appreciate you fitting this playtest into your busy schedules.

To be the first to hear all our news, join our growing Discord Community:



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Lost Rift Stress Playtest August 7!

[p]Rifters, your next opportunity to play Lost Rift is this week!

The final countdown has begun. This Thursday August 7, at 10am EDT, we’re hosting our next public stress playtest!

We’ve made changes and improvements across the board since you last saw us. We’re excited to have you back in the game to see what we’ve been working on behind the scenes. Heads up, this playtest will not cover all of the new features we’ve been making progress on, but rather focus on refining our key systems and ensuring both server performance and stability. Read on to hear about what you can expect from this test!

[/p][h2]UPGRADES & IMPROVEMENTS[/h2][p] More Character Creator options Fairer PvP matchmaking, especially for solo and duo players
Updated AI for hyenas and Outcasts
Crash fixes to improve stability (with more to come)
Machine-translated localization (official translations coming for Early Access)
Updated Expedition UI for clearer mission flow
New Journal interface to better track your quest objectives Reworked side quests from Wade with new objectives and rewards
Improved gunplay and balance
Bug fixes: many squashed, more being hunted as we speak[/p][p][/p][h2]EXPLORE UPDATES POINTS OF INTEREST[/h2][p]Grey boxes are being smashed left, right, and center! [/p][p]Explore new sights to see and new dangers to brave on Expedition: [/p][p]Jump in this Thursday to see our third updated POI! Whether you're looting alone or surviving with friends, these updated and polished locations will bring more tactical depth and lore to uncover. The total playable area you’ll have access to will remain the same, featuring Pioneers’ Landing (PvE) and Expedition (PvPvE), as well as the same mysterious boundary that limits progression beyond the anomaly’s edge. The wall has been placed to help us hone in on the early-game experience. [/p][p] [/p][h2]PARTICIPATE IN THE STRESS TEST[/h2][p]August 7 at 10am EDT until August 11 at 10am EDT. [/p][p]Free and open to all via a 'Join the Playtest' button on our Steam Page; no sign-up or keys required![/p][p][/p][h2]SHARE YOUR FEEDBACK[/h2][p]We’re building Lost Rift with the help of our community, and your voice directly shapes its evolution. We are listening to your feedback across all our social channels, including:
Steam forums & reviews
Discord (#feedback-for-devs and #bug-reports channels)
Reddit: r/LostRiftGame
Twitch & YouTube contentFollow and wishlist Lost Rift on Steam to get notified when Early Access arrives.

We will see you in Pioneers’ Landing August 7!

To be the first to hear all our news, join our growing Discord Community:

Wishlist and Follow on Steam:

[/p]

Play Lost Rift Stress Test August 7th!

Rifters, your next opportunity to play Lost Rift is only two weeks away!

On August 7 at 10am EDT, we’ll be live with our next public stress playtest. Whether you're a returning castaway or if this will be your first playing Lost Rift, this is your chance to jump in and help us shape the game’s future.

Playable Zone: Weather Station (on Expedition)

[h2]WHAT WE’VE ADDRESSED FROM YOUR FEEDBACK[/h2]
  • Better onboarding experience for new players (no more confusion over Tree Sap or Volcanic Rock)
  • More fair PVP matchmaking for solo and duos
  • Better balance for AI enemies
  • Multiple crash fixes (though some may remain)
  • Basic localization support added

[h2]WHAT’S IN THIS STRESS TEST[/h2]
This playtest is focused on server stress-testing and system improvements, including:
  • Environment Art Progress: far fewer grey boxes and some truly stunning environment upgrades will be present, including the Weather Station (see gif)
  • Matchmaking Upgrades: PVP Expedition will now group players more fairly based on party size
  • Core System Updates: improved gunplay and overall balance
  • Side Quest Improvements: reworked side quests given by Wade, to give players access to new and cool objectives
  • Machine-translated Language Support: we are still working with a localization partner to have official translations for day 1 of Early Access
  • Bug Fixes: and lots of them!]

The playable area you’ll have access to will remain the same, with both Pioneers’ Landing (PvE) and Expedition (PvPvE) being available just as it was in our previous Steam Next Fest demo. You’ll encounter familiar ground and the same mysterious wall that blocks further exploration. This will allow us to refine the early game experience without distractions beyond the anomaly perimeter.

[h2]WHEN & HOW[/h2]
  • August 7 at 10am EDT until August 11 at 10am EDT
  • Free and open to all via Steam; no sign-up or keys required!

If you’ve already followed and wishlisted us on Steam, you’ll be notified the moment the test goes live!

[h2]YOUR FEEDBACK[/h2]
Your feedback has already helped us make major strides during the development of Lost Rift. Now we need your help again to push Lost Rift even further.
  • Steam forums and reviews
  • Discord (#feedback-for-devs and #bug-reports channels)
  • Your content on YouTube and Twitch
  • Reddit: join our newly launched r/LostRiftGame and share your experiences

Be sure to wishlist Lost Rift on Steam to stay in the loop and get notified when Early Access launches.

We will see you in Pioneers’ Landing very soon!

To be the first to hear all our news, join our growing Discord Community:



Wishlist and Follow on Steam:

Lost Rift Test is coming back August 7th!

Hey Rifters! We’re excited to share that the next public playtest will be kicking off August 7 at 10am EDT.

This is a major milestone for the team as we continue working hard towards Early Access release. We can’t wait to open the rift once more and invite you back to Pioneers’ Landing.

[h2]PUBLIC STRESS TEST[/h2]
We are announcing this public stress test well in advance to give all players who wish to participate the opportunity to do so.

This open beta test is all about:
  • Stress-testing our servers and matchmaking improvements
  • PvP games will now prefer to match players into groups of similar size
  • Gathering critical feedback on system improvements, such as updated gun combat
  • Identifying bugs and issues across a broader player base
  • Seeing how YOU play so we can continue fine-tuning the player experience
  • We will be implementing machine-translated text for all supported languages to test the localization system itself, so the text may not always be accurate. We are still working with a localization partner to have official translations for day 1 of Early Access.

[h2]WHEN & HOW[/h2]
  • Date and time: August 7 at 10am EDT until August 11 at 10am EDT
  • Access: Free for everyone, on Steam!

If you’ve already followed and wishlisted us on Steam, you’ll be notified the moment the test goes live!

[h2]YOUR FEEDBACK[/h2]
We’ve been building Lost Rift with the core belief that player feedback makes our game stronger, which is why we value your participation in our playtests. Your voice helps shape the direction of the game, and tests like this one are our way of checking that we’re continuing on the right track.

During the playtest period, we’ll be actively monitoring:
  • Steam forums
  • Discord feedback channel
  • Discord and Steam forum bug reports
  • Your content on YouTube and Twitch
  • We are also launching our brand new subreddit, r/LostRiftGame! If you prefer to use Reddit, join our page and post your playtest hype there, too!

Don’t forget to wishlist Lost Rift on Steam to stay in the loop and get notified when Early Access launches.

We will see you in Pioneers’ Landing very soon!

To be the first to hear all our news, join our growing Discord Community:



Wishlist and Follow on Steam: