Patch 2.0 And More
Hi everyone,
Following our previous hotfix, we’ve continued working on stability, gameplay logic, and overall experience improvements. This update addresses a wide range of reported bugs, system improvements, and quality-of-life changes based directly on your feedback.
Thank you again for your continued support and detailed reports during Early Access.
Fixed Issues
Fixed paint and repair-related bugs affecting two-door vehicles.
Resolved logical errors in customer tasks that caused impossible or conflicting side objectives.
Fixed tasks containing flawed logic, such as one-sided spring–related requirements.
Fixed an issue where the hood would not open after loading a save with a closed hood.
Fixed a bug where closing the hood during liquid transfer could break the process.
Prevented the CST Launcher from opening multiple instances across different Windows sessions.
Improvements
Added side objectives related to customer vehicle issues.
Improved the save system for better reliability and data consistency.
Refined engine and environmental part interactions.
Improved engine and wind sound effects.
Improved responsiveness of the Greeting Screen reject button.
Improved Greeting Screen color usage and hold durations.
Liquid simulations are now more stable and consistent.
Planned features are now visually highlighted on vehicles for better clarity.
Known Issues
Performance drops may still occur during vehicle and object spawning.
Planned for the Next Update
Further performance optimizations to reduce stutters and frame drops.
Additional gameplay and balance improvements.
More bug fixes based on community feedback.
Following our previous hotfix, we’ve continued working on stability, gameplay logic, and overall experience improvements. This update addresses a wide range of reported bugs, system improvements, and quality-of-life changes based directly on your feedback.
Thank you again for your continued support and detailed reports during Early Access.
Fixed Issues
Fixed paint and repair-related bugs affecting two-door vehicles.
Resolved logical errors in customer tasks that caused impossible or conflicting side objectives.
Fixed tasks containing flawed logic, such as one-sided spring–related requirements.
Fixed an issue where the hood would not open after loading a save with a closed hood.
Fixed a bug where closing the hood during liquid transfer could break the process.
Prevented the CST Launcher from opening multiple instances across different Windows sessions.
Improvements
Added side objectives related to customer vehicle issues.
Improved the save system for better reliability and data consistency.
Refined engine and environmental part interactions.
Improved engine and wind sound effects.
Improved responsiveness of the Greeting Screen reject button.
Improved Greeting Screen color usage and hold durations.
Liquid simulations are now more stable and consistent.
Planned features are now visually highlighted on vehicles for better clarity.
Known Issues
Performance drops may still occur during vehicle and object spawning.
Planned for the Next Update
Further performance optimizations to reduce stutters and frame drops.
Additional gameplay and balance improvements.
More bug fixes based on community feedback.