Patch Notes - February 26 (Starlogs/Progression 2.0)
[p]
[/p][p]A new patch for Wildgate is now available. [/p]
[/p]
[/p][h2]NEW PROGRESSION SYSTEM - STARLOGS[/h2][p]A rehauled progression system has arrived! Experiment with even more playstyles by unlocking new weapons and equipment through Starlogs. Current and returning players will keep already unlocked items through previous progression systems.
[/p][p]New weapons:[/p]
[/p][h2]NEW FEATURE - PERKS[/h2][p]Read Dev Update #4 to learn more about the new perks system. [/p][p]Unlock the following perks through Starlogs: [/p]
[/p][h2]BALANCE CHANGES[/h2][h3]Ships[/h3]
[/p][h3]Weapons and Equipment[/h3]
[/p][h3]Game Modes[/h3][p]Treasure Hunt[/p]
[/p][h3]UI and Other Improvements[/h3]
- [p]To share your feedback, join our official Discord server[/p]
- [p]To report bugs, visit our Bug Report portal[/p]
- [p]For technical or troubleshooting assistance, submit a help request[/p]
PATCH HIGHLIGHTS
- [p]📈 Progression Revamp - Introducing Starlogs, a new way to level up and track your rewards[/p]
- [p]🔫 Starlog-Exclusive Items - Progress and earn powerful weapons and equipment[/p]
- [p]🚀 New Ship - The Battle Scout enters the Reach with Prospector Catapults, and more. [/p]
- [p]➕ Perks - Customize prospectors with perks and play your way – everyone starts with 15[/p]
- [p]📍 Micro POIs - These loot centers will spawn in Treasure Hunt and Explore mode [/p]
- [p]👾 New AI Variant - Watch out for Burning Beasts, a new enemy found in POIs across the Reach[/p]
- [p]⚖️ Balance Changes and Bug Fixes - Includes ship, weapons, equipment, game mode, and general quality of life improvements [/p]
[/p][p]New weapons:[/p]
- [p]Foam Gun [/p]
- [p]Anti-Fire Sprayer that puts out fires[/p]
- [p]Sprays a cone of foam that damages and slows enemies[/p]
- [p]Rocket Launcher [/p]
- [p]Anti-personnel rockets[/p]
- [p]Fires slow moving, explosive rockets[/p]
- [p]Hand Cannon [/p]
- [p]Powerful side arm that is accurate at range[/p]
- [p]2x damage on critical hits [/p]
- [p]Repulsor[/p]
- [p]Knocks back and damages all enemies close to you[/p]
- [p]Plasma Grenade[/p]
- [p]Sticks to a target and does area damage after a 3 second delay[/p]
- [p]Boarder: +5% Speed in Space[/p]
- [p]Defender: +10% Armor in your own ship[/p]
- [p]Efficient Resourcing: Ship gains +1 resource when fuel or ice are deposited[/p]
- [p]Engineering: +10% Multitool repair speed[/p]
- [p]Mophs Wings: +20% Speed in Space as Mophs[/p]
- [p]Sal Inventor: Better items when salvaging as Sal[/p]
- [p]Sammo Defender: Revives 3 seconds faster when he dies on his own ship as Sammo[/p]
- [p]Adrian Jetpack: Always reload Jetpack fuel when teleporting home as Adrian[/p]
- [p]Kae Teleport: +25m teleport range as Kae[/p]
- [p]Charlie Teleport: +25m teleport range as Charlie[/p]
- [p]Ion Smash: +50% melee damage to hardpoints and weapons as Ion[/p]
- [p]Venture Explorer: +10% Armor when not on a ship as Venture[/p]
- [p]Salvager: Salvage Tier 1 and Tier 2 devices to get ice, fuel or ammo[/p]
- [p]Mad Bomber: Fly 100% faster in space when carrying a bomb trap[/p]
- [p]Turbine Factory: The Processor spawns a Turbine every 3 minutes[/p]
- [p]New ship: Battle Scout[/p]
- [p]Prospector Catapults on either side [/p]
- [p]100 Health [/p]
- [p]Fast turning speed[/p]
- [p]Bastion[/p]
- [p]Bastion now does bonus ram damage and takes less damage from ramming[/p]
- [p]Increased Turret Arcs[/p]
- [p]Most doors are secure[/p]
- [p]Free Security Device[/p]
- [p]Now has an armory in the back closer to the Reactor[/p]
- [p]Solo Outlaw[/p]
- [p]Added a difficulty warning on ship selection screen[/p]
- [p]All Ships[/p]
- [p]Ship Windows take 1.5x damage from torpedos (and Ion)[/p]
- [p]Turrets and Hardpoints[/p]
- [p]Entropy Cannon does 25 splash instead of 50 splash damage [/p]
- [p]Sniper Cannon now does 300 damage instead of 400 damage [/p]
- [p]Tractor Beams can now counter Clamp Jets [/p]
- [p]Rock does bonus damage to NPCs[/p]
- [p]Ion punch does bonus damage to NPCs[/p]
- [p]Drill Charge: [/p]
- [p]Cooldown adjusted from 0.825 to 1.2 [/p]
- [p]Now has 1 charge rather than 2[/p]
- [p]Barrier Turbines no longer drop from turrets and drop less overall [/p]
- [p]Bomb Traps drop more commonly [/p]
- [p]Clamp Jets will drop less commonly [/p]
- [p]Some good devices (such as Booster) can now drop in epic loot rooms [/p]
- [p]Micro POIs added to Treasure Hunt and Explore mode [/p]
- [p]Bounty Ship no longer spawns when you kill a player ship[/p]
- [p]Treasures now show up in Arctic Reach [/p]
- [p]Fixed certain Treasure hunt quests that would occasionally fail to track progress[/p]
- [p]You can now change your loadout in Artifact games if you are holding the Artifact [/p]
- [p]Fixed hidden geometry in the firing range [/p]
- [p]Out of bounds now visible from 400m instead of 200m [/p]
- [p]Ghost ships no longer respawn after defeating the Legion Ghost ship[/p]
- [p]Leeches no longer infinitely respawn near the Leech Nest location[/p]
- [p]The 'Small Crew' bonus now properly applies after a team or party member leaves the match[/p]