Update Notes
[p]Fixes[/p]
- [p]Fixed an inconsistency between the description and actual effects of certain character passive abilities. Note: Base passives (effective in combat) now correctly hide attribute changes during the preparation phase, as these cannot be previewed pre-battle.[/p]
- [p]Resolved an issue where the Tier 4 Ranger Bond triggered unintended additional effects.[/p]
- [p]Addressed a rare bug preventing players from entering the Boss Challenge in Endless and Endless Challenge modes.[/p]
- [p]Reworked the base passive ability "Swift Coryet" :[/p]
- [p]Old: Swiftness*: +8% Crit Rate, +20% Attack Speed[/p]
- [p]New: Swiftness*: Increases Agility by 15%, Critical Rate by 8%[/p]