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魔法書自走棋:契約 News

Officially released on March 28! 20% off for the first release !

Dear adventurers, after a long absence, our game "Magicbook Autobattler: Contract" (soon) will be officially launched on the Steam platform! There is a 20% discount within the first two weeks. If you are interested in this subversive auto-chess game, don't miss this opportunity to get it!
"Magicbook Autobattler: Contract" is an autobattler game that combines RPG and RPG elements. In the game, you will lead your 8-person team and freely mix and match 62 exclusive professional weapons.
https://store.steampowered.com/app/3521320/_/

At the same time, there are rich dynamic strategies waiting for you in the game:
Over 60 character entries
Nearly 100 unique treasures
22 powerful treasure linkage effects
More than 100 bond nodes
80 magic blessings (including 13 legendary blessings)
50+ fate events
More than 40 different suits (including 6 legendary suits)!
You will create your own legendary adventure in this journey!


If you like our game, we hope you can recommend it to your friends, which is very important to us. If you have any feedback or suggestions about the game, please feel free to give us feedback. Thank you very much for your support!
https://store.steampowered.com/app/3521320/_/

Update Notes

Fixes:
-Fixed an issue where character passives were active at level 1
-Fixed unintended changes to character passives under specific conditions
-Fixed inconsistency between pre-purchase and post-purchase passive effects
-Fixed abnormal persistence of red dot notifications after character upgrades
-Fixed unapplied attribute values following character upgrades
-Fixed missing and incorrect audio effects in combat sequences
-Fixed incorrect talent display logic on the results screen
-Fixed talents remaining active across save files

Added:
-Added localization for new UI visual effects 

Update Notes

Fixes:
Fixed the issue where treasures were able to participate in recasting.
Fixed the issue where some options in the settings interface were invalid. Now all setting options are fully functional.
Fixed unclear text descriptions in the game.
Fixed the issue where players were incorrectly shown to earn 1 gold coin upon failing a boss level.
Fixed the issue where the bar graph in the damage statistics interface displayed incorrectly.
Fixed the issue with incorrect long-range targeting in battles
Fixed the issue where attribute icons in the character details interface did not display text explanations.