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  3. Patch 1.0.118

Patch 1.0.118

Fixes
  • AI cavalry units climbing walls
  • Destroyed gate blocking projectiles
  • Siege Tower was not protecting units inside
  • Could not mele attack units in walls from SiegeTower


Changes/Improvements
  • AI infantry use SIege Tower more efficiently
  • AI archers attack more efficiently in Sieges
  • Units become engaged only if the adjacent enemy can attack them