1. PEAK
  2. News
  3. PATCH 1.25.a

PATCH 1.25.a

[p]Hey scouts!![/p][p][/p][p]Back with another bugfix patch, this time to mainly address non-functional achievements.[/p][h2]
DECK VERIFIED!!![/h2][p][/p][p]Finally.....the game is good on Steam Deck.

Deck players will know it's been good for a while! The Mesa Update added the last of controller support needed and with this patch we've added some text adjustments needed to get the Verified badge.[/p][p][/p][h2]PATCH NOTES[/h2][p]
OPTIONS:[/p]
  • [p]There is now a setting to disable "The Looker."[/p]
[p]
BALANCE:[/p]
  • [p]The Cure-All now cures some Thorns.
    [/p]
  • [p]You can no longer put the Beehive or a lit Flare in the Backpack.
    [/p]
  • [p]The hot rocks in THE KILN now properly deal more damage to you if you’re touching them directly.
    [/p]
  • [p]You now climb the Magic Beanstalk twice as fast to make it more useful when placed vertically.[/p]
[p][/p][p]MAJOR FIXES:[/p]
  • [p]The Plunderer, Clutch, and First Aid Badges should now work as intended.
    [/p]
  • [p]The Cool Cucumber Badge should now be more consistently obtainable.
    [/p]
  • [p]Made fog walls taller so you can't shoot over them to win the game in a minute with the Scout Cannon exploit. A lot of you asked us not to change the Scout Cannon but no promises were made about the map, 🙂
    [/p]
  • [p]Actually fixed the issue where biome-specific items such as the Dynamite and Heat Pack could show up in the CALDERA onwards.
    [/p]
  • [p]Fixed an issue with the Scout Cannon’s colliders that would cause players to get stuck.
    [/p]
  • [p]Optimized performance of the MESA, specifically by culling scorpion behavior and visuals past a certain distance.[/p][p][/p]
[p]MINOR FIXES:[/p]
  • [p]Fixed an issue where a gap would appear sometimes in the MESA floor.
    [/p]
  • [p]Fixed an issue where “The Looker” would not work properly sometimes, and made it a much more rare occurrence.
    [/p]
  • [p]Fixed an issue where you could see your own body in the Airport and cosmetics wouldn't work properly if another player was using mods that you weren’t.
    [/p]
  • [p]Bees now properly display their Bug Phobia Mode texture (I wonder what it could bee….)
    [/p]
  • [p]Fixed an issue where bee SFX would not be affected by SFX volume.
    [/p]
  • [p]Fixed an issue where SFX for taking Thorns damage was missing.
    [/p]
  • [p]Fixed an issue where “use on #targetchar” would appear in the UI when holding a balloon.[/p]