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1.54.a Patch Notes: More lobby security, invisible player fix etc!

[p]Heya scouts! Here's the biweekly patch adding more maps into rotation (that's why the patch is so big, they're full of maps, so stop asking). We also tightened up the lobby security and fixed the invisible player issue etc! :PEAKsalute:[/p][p][/p][p]As we mentioned in our holiday post, it will take a while between bigger updates. The next one we're working on right now focuses on some requested features, but there won't be another biome until later this year ːPEAKbingbongː[/p][p][/p][p]Enjoy![/p][p][/p][h3]1.54.a Patch Notes [/h3][p][/p][p]Added: [/p]
  • [p]More generated maps for the map rotation[/p]
[p]Fixes:[/p]
  • [p]Fixed some broken idle animations[/p]
  • [p]Tightened up lobby security so players who shouldn't be in there get kicked faster[/p]
  • [p]Fixed some cases where the scout report does Weird Stuff[/p]
  • [p]Fixed the issue where the lobby host would sometimes be invisible to players with slow computers[/p]
[p] Modder Notes [/p]
  • [p]PEAK has been updated to build off of Unity 6.0.62f1[/p]
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