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1.54.b Patch notes: Fixed the Wizard Hat

[p]Hey Scouts! Got a HUGE patch to follow up from yesterday...[/p][p]
PATCH 1.54.b[/p]
  • [p]fixed the wizard hat, it's no longer invisible.[/p]

1.54.a Patch Notes: More lobby security, invisible player fix etc!

[p]Heya scouts! Here's the biweekly patch adding more maps into rotation (that's why the patch is so big, they're full of maps, so stop asking). We also tightened up the lobby security and fixed the invisible player issue etc! :PEAKsalute:[/p][p][/p][p]As we mentioned in our holiday post, it will take a while between bigger updates. The next one we're working on right now focuses on some requested features, but there won't be another biome until later this year ːPEAKbingbongː[/p][p][/p][p]Enjoy![/p][p][/p][h3]1.54.a Patch Notes [/h3][p][/p][p]Added: [/p]
  • [p]More generated maps for the map rotation[/p]
[p]Fixes:[/p]
  • [p]Fixed some broken idle animations[/p]
  • [p]Tightened up lobby security so players who shouldn't be in there get kicked faster[/p]
  • [p]Fixed some cases where the scout report does Weird Stuff[/p]
  • [p]Fixed the issue where the lobby host would sometimes be invisible to players with slow computers[/p]
[p] Modder Notes [/p]
  • [p]PEAK has been updated to build off of Unity 6.0.62f1[/p]
[p][/p][p][/p][p][/p][p][/p][p][/p]

BETA PATCH 1.54.a

[p]The beta branch is BACK to help us test some maintenance patches before reaching the full community!

How do I join the beta branch? [/p]
  • [p]To access the PEAK public beta go to steam and find peak in your library.[/p]
  • [p]Find the "gear" icon or right click the game and click "Properties" and a new window will appear.[/p]
  • [p]In the new window find the beta section and enter the beta password: playpeakbeta[/p]
  • [p]That will unlock the beta that you can now select in the beta participation drop down.[/p]
  • [p]If you run into issues on the beta branch, please use the ⁠beta-branch-bug-reporting channel in the official Discord Server so we know it's a beta related issue.[/p]
[p][/p][h3]BETA PATCH NOTES [/h3]
  • [p]Potential fix for lobby hosts being invisible to other players with slow computers[/p]
  • [p]Potential fix for hackers bypassing the kick system to grief a lobby[/p]

1.53.a: Host kick and connect/reconnect fixes!

[h3]Hey scouts! [/h3][p]You can now kick people in PEAK![/p][p]No, not actually kick them physically - this is a friendly game! But hosts can now kick other players from the lobby if they misbehave. We've also made fixes to the connection and reconnection issues, and we hope it will function better now. [/p][p][/p][h3]1.53.a Patch Notes [/h3][p]Player Kicking [/p]
  • [p]Hosts will now see a little boot next to each audio slider in the pause menu. Clicking this boot will remove the indicated player from the current game. Kicked players will not be able to re-join a game they have been kicked from. The only way to "un-kick" a player is to start a new game from the main menu. Banlists reset every time a new game session starts[/p]
[p] Mid-run Connect/Reconnect Overhaul [/p]
  • [p]If a player connects to a game in a state that would normally cause them to spawn as a ghost, we now check if the scouts already in the game are close to a campfire with a used scout statue. If the scout statue was used to revive other scouts, the connecting player will get revived as well[/p]
  • [p]Scouts should be less likely to spawn/revive with a broken ragdoll.[/p]
  • [p]Reviving players will no longer send a bunch of network spam while respawning[/p]
  • [p]Players connecting at the final campfire should no longer get stuck behind the fog wall[/p]
[p] Misc. Fixes [/p]
  • [p]Scorpions will stop stinging you immediately when picked up. You once again have enough time to throw them before they sting[/p]
  • [p]Some players with newer Radeon graphics cards should get slightly better framerates[/p]
  • [p]Players can no longer use rich text tags in their names to annoy their friends[/p]
  • [p]Scouts can once again roll snowballs to make them bigger in Alpine[/p]
  • [p]Fixed a bug which was making it unnecessarily difficult to adjust mic levels in the pause menu with a controller[/p]
  • [p]The game now asks you "Are you sure?" if you hit Leave Game on the pause menu.[/p]
[p] Modder Fixes [/p]
  • [p]Restored CharacterAfflictions.RPC_ApplyStatusesFromFloatArray (only the host may send this)[/p]
  • [p]It is not longer possible to set yourself as host from within a mod[/p]
[p][/p][p]Enjoy! /The PEAK team[/p][p][/p][p][/p][p][/p]

Patch 1.52.a

[h2]Happy New Year Scouts! [/h2][p]We have a small patch for you today adding more maps to the map rotation and removing the holiday stuff. If you liked making snow balls, don’t worry! The snow piles will remain on Alpine.
[/p][h3]The Steam Awards [/h3][p]PEAK won the better with friends category!!! Thank you all so much, it’s the first steam award for both Landfall and Aggro Crab and it means a lot to us that it was voted on by all of you.
[/p][h3]Patch notes [/h3]
  • [p]Removed the holiday event changes (except snow piles which can still be found in Alpine)[/p]
  • [p]Added more maps into the rotation [/p]
[p] Also, in our last patch we accidentally made the scorpions really mean. Unfortunately, because we all just got back from holiday, we haven't had a chance to verify a fixed build with QA. So, the scorpions are going to stay mean until next week's fixes. For this week, I would avoid trying to pick them up if I were you unless you enjoy getting stung in the face!! [/p][p]/Team PEAK[/p]