🎉 Wrap House Simulator v1.03 Is Here! 🎉
Your feedback keeps the grill hot, and we’re back with another update focused on performance, balance, and some long-requested management improvements!
[h2]🆕 New Features[/h2]
🛠️ Network Optimization
We’ve increased bandwidth limits and tick rate for multiplayer sessions.
This should result in less desync and smoother object syncing especially for players with slower connections.
👷♂️ Fire Your Workers
You can now fire employees directly from the tablet!
⏱️ Cashier Speed Fix
The cashier felt broken to many players because their default speed was super slow.
📦 Order Generation Rebalancing
We’ve reworked how orders appear in both modes:
😇 Fairer Patience System
Customer patience is now smarter and fairer:
🖥️ DX11 Launch Option
We’ve added a new ""Launch with DirectX11"" option when starting the game.
[h2]✅ Fixes & Tweaks[/h2]
💡 Highlighting Bug Fixes
🧂 Singleplayer Money Buff
[h2]🚧 Known Issues We’re Working On[/h2]
[h2]🆕 New Features[/h2]
🛠️ Network Optimization
We’ve increased bandwidth limits and tick rate for multiplayer sessions.
This should result in less desync and smoother object syncing especially for players with slower connections.
👷♂️ Fire Your Workers
You can now fire employees directly from the tablet!
- If you fire someone, you’ll need to pay again to rehire them.
- Want to disable them without spending money? Just set their Work Speed to 0 instead it works like a free toggle.
⏱️ Cashier Speed Fix
The cashier felt broken to many players because their default speed was super slow.
- Now they serve customers every 6 seconds instead of 20.
- You can still adjust their work speed from 1–40 seconds using the slider.
Should feel much more responsive now!
📦 Order Generation Rebalancing
We’ve reworked how orders appear in both modes:
- In Singleplayer, later levels now offer a smoother progression curve.
- In Multiplayer, order pacing is more balanced to match the number of active players.
😇 Fairer Patience System
Customer patience is now smarter and fairer:
- Early levels give you more breathing room
- Later levels scale patience to match the increasing order complexity
🖥️ DX11 Launch Option
We’ve added a new ""Launch with DirectX11"" option when starting the game.
- If your graphics card has trouble with DX12, now you can use DX11.
- Much smoother experience on older or integrated GPUs.
[h2]✅ Fixes & Tweaks[/h2]
💡 Highlighting Bug Fixes
- Fixed a bug where some screens or objects stayed highlighted when they shouldn’t
- No more blinking distractions!
🧂 Singleplayer Money Buff
- We’ve increased money gain in Singleplayer Mode to make solo play more rewarding.
- Treat yourself you’re doing all the work, after all 💰
[h2]🚧 Known Issues We’re Working On[/h2]
- In some cases, movement keys get mixed up – keyboard detection doesn’t always work properly (especially after device/controller switches)
- Optimization is ongoing we're continuing to improve overall performance for all hardware levels