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HEXA-WORLD-3D News

HEXA WORLD 3D Demo is Live for Steam Next Fest!


Hey everyone!

I'm excited to share that the HEXA WORLD 3D demo is now live as part of Steam Next Fest! 🎉

You can try the Level Mode, explore booster mechanics, XP progression, and loot drops — it’s the perfect chance to experience the core of the game ahead of release.

⏳ Important:
The demo will only be available until the end of Next Fest (June 10, 2025). After that, it will be temporarily removed until the full game launches.

🔥 Enjoying the demo? Don’t forget to wishlist the game — it really helps!

Thanks for your support!

Join discord community:
https://discord.gg/Cd35X2MSUm

DEVLOG #2 : Global Update - HEXA WORLD 3D


🎉 Hi Everyone ! Global Update — HEXA WORLD 3D Gets a New Visual Style, UI, and Game Concept!
I’ve completely redesigned the visual style, updated promo icons, refreshed the Steam page, added a brand-new trailer and screenshots, overhauled the interface, and reimagined the core gameplay of HEXA WORLD 3D, turning it from a simple puzzle into a full-fledged adventure with progression, rewards, and a competitive edge!
🔁 New Game Concept — XP, Drops, Boosters, and Unlocks
Now in HEXA WORLD 3D:

🎮 Every action earns you XP — from combos and clearing the board to finishing levels.

📦 After each win, you receive loot — cosmetics, boosters, and even new maps.

🚀 Use boosters to strategically smash towers, unlock blocked cells, and refresh the stack lineup.

🗺️ Unlock locations and skins — build your progression and customize the game to your liking.

🧘 Infinity Mode — Relax Your Way
Want to play with no pressure or timers?
In Infinity Mode, you can choose the field size and shape (hexagon, diamond, triangle, etc.) and simply enjoy peaceful puzzle-solving.

No time limits — just you and the puzzle board.

🏆 Competitive Mode — Now with Three Difficulty Levels
For players who love a challenge:

You have 5 minutes to score as high as possible and climb the leaderboard.

Choose your difficulty:
☑️ Easy — for chill puzzle runs
☑️ Medium — for seasoned players
☑️ Hard — for true puzzle masters

Leaderboards reset monthly!

✨ Redesigned UI and Visual Style
A new cozy sci-fi look: soft colors, clean interface, and an accessible layout for all types of players.

Inventory, map selection, skins, leaderboards, player level — everything is now cleaner, smoother, and more enjoyable to use.

💬 What’s Coming Next?
I’m continuing to expand the game!
Coming soon:

New maps: Halloween, Desert, Space

Additional skins and visual rewards

❤️ Thanks for being part of this journey!
Join the Discord community to chat, share feedback, and help shape the future of the game.

And don’t forget to wishlist HEXA WORLD 3D and leave a review — it really helps the project grow!

Devlog #1 – Hello Players! Procedural Generation & Skins Hi everyone, and Skins


Hi everyone, and welcome! 👋
I’m the solo developer behind Hexa World 3D, and this is the very first devlog here on Steam. I wanted to say a quick hello and share what I’ve been working on lately.

HEXA-WORLD-3D is a fast-paced 3D hexagon puzzle game where you compete for high scores in various modes — including endless runs, 5-minute challenges, and procedurally generated levels with progression.

🧠 Procedural Level Generation
I’ve just finished implementing procedural generation for levels. That means every game session is different — the field layout, locked tiles, available blocks, and even difficulty scale depending on your level and mode.

No more repeating the same layout — each round feels fresh and slightly unpredictable.

🎨 Tile Skins
I’ve also added visual styles for tiles depending on the map you play on:

❄️ Winter map has icy, soft-looking pieces

🪑 Cozy room features warm and colorful tiles

💼 Office map keeps it clean and minimal

More maps and skins are planned for future updates, possibly including seasonal themes and unlockables as you level up.

🎥 Short Video
Here’s a short video showcasing a few generated levels and how the tile styles change based on map selection:

[previewyoutube][/previewyoutube]

💬 Let’s Connect
This is just the beginning! I’ll be posting more devlogs as we move toward launch — and I’d love to hear your thoughts, suggestions, or questions.

Feel free to wishlist the game if it looks fun to you — and stay tuned for the Steam Next Fest demo in June!

Thanks so much for your support!