1. Rune Dice
  2. News
  3. Demo Update - Version 0.6.15

Demo Update - Version 0.6.15

[h3]Looking for more of a challenge?

Then you're in for a treat, because we've added Hard Mode to our demo![/h3]

We've released another larger update for our demo today, which includes the following changes:
  • Rebalanced easy battles by reducing the number of ranged enemies
  • Added Hard Mode to the game: activates on location selection screen after defeating a boss in normal mode. Hard Mode is identifiable on the map by "bottleneck" sections with mini-bosses appearing twice, forcing players to fight through them. Features more frequent tough battles than normal mode and harder boss fights with mini-bosses present on boss nodes (this is intentional). Warchief mini-boss on boss node does not summon minions and has increased HP
  • Changed Health Reserve relic price from 9 to 12
  • Increased maximum dice on table from 66 to 85 and added dice spawn limit to prevent game softlock
  • Replaced Weakness rune with Shuffle rune for demo, because we felt it was more interesting for players than having three defensive options
  • Removed Phoenix Essence relic from Mage, since it's not relevant for the demo
  • Reduced Alpha Bear mini-boss attack from 5 to 4
  • Increased Mimic skip reward to 15 coins


We'd like to thank all of you once again for taking the time to submit bug reports and feedback on our demo. Your feedback has been hugely helpful so far! If you have any other feedback you'd like to share, we love to hear from you in our Discord or in the Steam Forums!

https://store.steampowered.com/app/3542380/Rune_Dice/

[h3]Don't forget to join our Discord or follow us on our social media accounts @runedicegame for more updates![/h3]