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Reaper Hunt: Survivor News

v0.5.0 Demo Update Major Content & Balance Update

[h2]🆕 New Content[/h2][h3]New Weapon[/h3]
  • [p]Around Weapon - A versatile new weapon type added to your arsenal[/p]
  • [p][/p]
[h3]New Cards[/h3]
  • [p]+Crystal Amount[/p]
[h3]New Mechanics[/h3]
  • [p]Banish System - Remove unwanted cards from your upgrade pool[/p]
  • [p]Reroll System - Refresh your upgrade card options[/p]
  • [p]Skip System - Pass on upgrade cards without penalty[/p]
[p][/p][h2]🔧 Quality of Life Improvements[/h2][h3]UI/UX Enhancements[/h3]
  • [p]Upgrade Tooltips - Hovering over upgrades now displays detailed descriptions[/p]
  • [p]Regeneration Display - Current health regeneration per second now shown in GUI[/p]
  • [p]Quest Management - Completed quests are automatically removed from quest list[/p]
[p][/p][h3]Performance & Flow[/h3]
  • [p]Portal Speed - Portal appearance and disappearance animations are now 2x faster[/p]
  • [p]Early Game Pacing - Enemies now spawn faster at the beginning of runs[/p]
  • [p]Collision Improvements - Increased collision detection for boxes and pots for better interaction[/p]
[h2]✨ New Shrine System[/h2]
  • [p]Risk/Reward Shrines - Trade-off shrines that take x2 of one stat while giving x2 of another[/p]
  • [p]Example: Halve player movement speed while doubling attack speed[/p]
[p][/p][h2]💰 Economy Rebalancing[/h2]
  • [p]Shop Prices - All shop items reduced by 50%[/p]
  • [p]Skill Tree Costs - All skill tree upgrades reduced[/p]
[h2]🐛 Bug Fixes[/h2]
  • [p]Mini-boss Chest - Fixed issue where mini-bosses weren't spawning treasure chests[/p]
  • [p]Dodge Cap - Fixed 100% dodge exploit; maximum dodge chance now capped at 50%[/p]
  • [p]Level Cap - Resolved issue where maximum level could exceed 100[/p]
  • [p]Experience Card - Corrected overpowered +100% Experience card, now provides +50%[/p]
  • [p]Explosion Radius - Reduced initial explosion radius by 50% for better balance[/p]
[hr][/hr][p]This update focuses on expanding player choice while improving game balance and addressing community feedback. Enjoy the new content and enhanced gameplay experience![/p]

Demo Update v0.4.0

[h2]New Features[/h2][p][/p][h3]New Enemy: Added Skeleton as a new regular enemy type[/h3][p][/p][h3]New Weapon: Introduced Area Weapon to the arsenal[/h3][p][/p]
  • [p]Level Cap: Implemented level limit of 100 levels maximum[/p]
  • [p]Distance Indicators: Added distance text display for shrines[/p]
  • [p]Boss Combat: New Reaper boss now features circle area attack ability[/p]
  • [p]Health System: Added health regeneration card upgrade option[/p]
  • [p]Visual Effects: Updated explosion effects for rocket launcher[/p]
  • [p]Interactive Elements: Chests now launch rockets when opened[/p]
  • [p]Leaderboard System:[/p]
    • [p]Added automatic reset timer for leaderboards[/p]
    • [p]Added reload functionality for leaderboard list[/p]
  • [p]UI Improvements:[/p]
    • [p]Added damage popup notifications when player takes damage[/p]
    • [p]Improved text sizing for high score displays[/p]
  • [p]Level Design: Shrines are now placed at level start[/p]
[h2]Bug Fixes[/h2]
  • [p]Weapons: Fixed Assault Rifle muzzle flash emission intensity and light intensity[/p]
  • [p]UI Elements: Corrected indicator distance text positioning[/p]
  • [p]Biome Balance: Adjusted white biome pacing for better gameplay flow[/p]
  • [p]Enemy Drops: Changed Chafer XP drop to rare tier[/p]
  • [p]Boss Mechanics:[/p]
    • [p]Fixed boss landing position accuracy[/p]
    • [p]Corrected boss camera look behavior[/p]
    • [p]Fixed boss spawn positioning issues[/p]
  • [p]Camera Settings: Adjusted game camera FOV from 75 to 60 and increased camera distance from 20 to 30[/p]
  • [p]Difficulty System: Resolved issue where difficulty multiplier remained at 2 when player entered portal[/p]
  • [p]Spawn Mechanics: Fixed level pacing spawn rate calculations[/p]

Demo Update v0.3.0

Update v0.3.0
[p][/p][h2]Added[/h2]
  • [p]Added boss encounters to levels,[/p]
  • [p]Added enemy spawn dissolve animation,[/p]
  • [p]Added "Stay Alive - 1 Minute Left" modal message,[/p]
  • [p]Added image color change on hover in settings,[/p]
  • [p]Changed weapon bullet colors,[/p]
[h2]Fixes[/h2]
  • [p]Fixed save system breaking when switching accounts,[/p]
  • [p]Fixed Discord RPC SDK issues,[/p]
  • [p]Fixed leaderboard not updating when returning to main menu,[/p]
  • [p]Balanced upgrade items,[/p]
  • [p]Balanced XP requirement values,[/p]
  • [p]Balanced legendary item drop rates
    [/p]
[h2]Reaper Hunt: Survivor Demo[/h2]

Demo Update v0.2.0



Added
  • Destruction shrine animation
  • Level size increased by 4×
  • Discord Rich Presence
  • Auto-battle option in gameplay settings
  • Save player data (money, high score) when exiting to Main Menu
Fixes
  • Leaderboard score font size
  • XP drop animation duration reduced
  • Assault rifle firing through objects
  • Max FOV upgrade value changed from 2 to 4
  • Spider spawn reliability on level