1. Codename CURE
  2. News
  3. CURE BETA - Update 2.0b5

CURE BETA - Update 2.0b5

The beta branch for Codename CURE has been updated, for details on how to opt-in to this version please see this guide:
http://steamcommunity.com/sharedfiles/filedetails/?id=580567274

Changes in this version (since beta branch 2.0b4):
-----------------------

Features:
=======================
Added the new logo to the main menu

Re-programmed the lag compensation system for npc's
- fixing a leak which would lead to an eventual crash

Made the support chest attackable / breakable by zombies (to reduce camping)

=======================

Tweaks/Fixes:
=======================
fixed melee not being lag compensated

removed file dependency for skin selection (so that if you verify game cache it doesnt reset the player skins)

hard coded weapon values for certain critical weapons values

removed player damage for flying prop physics (to reduce trolling)

fixed texture error for PC monitor reflections

cbe_cityblock
- fixed grenades/bullets going through vehicles

cbe_bunker
- fixed a spawn error along path B
- fixed a zombie jump up/down point on path B

=======================

Patch 13/02/2017
=======================
Fixed non constrained equipment

Fixed sound cache issues for new music

Supply Chest
- Separated chest health from chest supply level
- Removed explosion on chest destroyed

Display health / charge on equipment

cbe_bunker
- fixed missing but still clipped generator model

=======================

Patch 23/02/2017
=======================
Buffed the rate a which the chest heals and gives armour

Added a metal smash sound on chest break

Fixed zombie spawn system not detecting new elevator doors model (in office)

fixed an exploit on house

=======================