1. The Horde Wants You Dead
  2. News

The Horde Wants You Dead News

Demo v1.0.8 - Patch Notes

[p]Hey Squad,[/p][p][/p][p]Just a handful of bug fixes in this patch. Happy shooting![/p][p][/p][h3]Bug Fixes[/h3]
  • [p]Fixed rare issue that can occur when changing traits just as the game starts.[/p]
  • [p]Fixed issue when trying to show an unbound control in-game.[/p]
  • [p]Additional logs and checks to try and narrow down a rare, hard to reproduce issue.[/p]

Demo v1.0.7 - Patch Notes

[p]Hey Squad,[/p][p][/p][p]It's so great to see lots of you playing the demo, and that more and more people are discovering the game every day! Thank you all for playing and spreading the word![/p][p][/p][p]This patch aims to fix various issues that have been popping up over the last couple of weeks - thank you for sending in your bug reports, they've been very helpful![/p][p][/p][p]We've also taken the opportunity to add support for controls customization, which is something some of you have asked for. You can find this in the 'Controls' section of the 'Settings' menu.[/p][p][/p][p]Please continue to let us know if you encounter any issues - and once again, thank you all for playing![/p][p][/p][hr][/hr][p][/p][h3]Feature Changes[/h3]
  • [p]Controls customization - The controls for keyboard/mouse and gamepad can now be customized in the Settings menu.[/p]
  • [p]Improved behaviour when swapping between keyboard/mouse and controller.[/p]
[p][/p][h3]Bug Fixes[/h3]
  • [p]Fixed very rare issue related to the amount of data being sent after a connection drops temporarily[/p]
  • [p]Fixed jerkiness on remote clients during slow motion[/p]
  • [p]Fixed issues when closing the game via Alt+F4 or Task Manager[/p]
  • [p]Fixed rare issue on disconnect when leaving the lobby[/p]
  • [p]Fixed issue causing remote clients to try to change values on accessibility sliders when they shouldn't[/p]
  • [p]Fixed potential cause of stutter for a number of players[/p]

Release Date Update

[p]Hey squad,[/p][p][/p][p]First of all, a massive thank you to all the people that have played our demo so far. The response to the game has been incredible and we're very happy to see so many of you having a lot of fun with it! We've also been receiving a lot of great and constructive feedback, suggestions and ideas. Thanks to everyone that has taken the time to send it in - it's hugely appreciated.[/p][p][/p][p]After going over all the feedback, there were clearly some common themes and criticisms, primarily related to meta progression, traits system and the in-game upgrades. We agree with a lot of this feedback and, whilst we have plans for these areas, we want to take a little more time in order to make sure we address them properly. Unfortunately, that means we're not going to be able to release the game in July.[/p][p][/p][p]We don't expect to take too much longer - just a few extra weeks. Once we have an exact release date, you'll be the first to hear.[/p][p][/p][p]Thank you for your patience and continued support,[/p][p][/p][p]Martin & João[/p][p]Bellyflop Games[/p]

Demo v1.0.6 - Patch Notes

[p]Next Fest is now over, but the good news is we're leaving our demo up for people to play![/p][p][/p][p]Thanks to everyone who gave it a go, we hope you enjoyed it! The feedback has been very positive and constructive overall! So thank you for writing up your comments, thoughts, ideas and even those pesky bugs. We'll now be collating it all, going through it and using it to help guide the game's direction and focus going forward. Note that we're happy to receive feedback any time, so don't hesitate to send it in.[/p][p][/p][p]Thanks again for playing![/p][p][/p][hr][/hr][p][/p][h3]Bug Fixes[/h3]
  • [p]Fixed shielded enemy VFX getting stuck sometimes[/p]
  • [p]Fixed enemies sometimes getting stuck in a bad state when the player they were targeting disconnects[/p]
  • [p]Fixed issue related to coin processing[/p]
  • [p]Speculative fix for a rare issue leaving the game in a bad state[/p]

Demo v1.0.5 - Patch Notes

[p]Some more changes and fixes for the demo.[/p][p][/p][h3]Feature Changes[/h3]
  • [p]Improved bullet vs metal spark VFX[/p]
[p][/p][h3]Bug Fixes[/h3]
  • [p]Fixed issue with error handling when trying to host or join a squad without steam running[/p]
  • [p]Fixed some issues caused by players disconnecting during the game[/p]
  • [p]Fixed issue when returning to lobby[/p]
  • [p]Fixed an issue with some UI elements sometimes getting stuck on screen after card selection[/p]
  • [p]Fixed an issue with shielded enemy charge effect when leaving the game[/p]
[p][/p][p]Good luck against the horde![/p]