1. Money Simulator: Brokeville
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  3. Devlog #2 – Bug Fixes & Improvements

Devlog #2 – Bug Fixes & Improvements

Devlog – Bug Fixes & Improvements
[p][/p][p]Hello everyone!
Thank you so much for the incredible support. Your feedback continues to guide our work and helps us bring Brokeville — and the full release — closer to the polished experience we envision.[/p][p][/p][p]Below is a clear summary of all fixes and improvements included in this update.[/p][hr][/hr][h2]🎮 Design & Balance Adjustments[/h2]
  • [p]Increased overall energy drain to improve pacing and challenge balance.[/p]
  • [p]Added adjustable camera sensitivity for cars and motorcycles.[/p]
  • [p]Improved queue logic at cash registers for smoother customer flow.[/p]
  • [p]Enhanced NPC traffic awareness for more natural braking behavior.[/p]
  • [p]Improved motorcycle AI responsiveness and decision-making.[/p]
  • [p]Unified detection distances for traffic and crowds to ensure consistent world behavior.[/p]
[hr][/hr][h2]🔧 Logic & System Fixes[/h2]
  • [p]Reduced FPS camera latency for a smoother look experience.[/p]
  • [p]Fixed the Crypto App money glitch.[/p]
  • [p]Resolved an issue where purchased vehicles could disappear.[/p]
  • [p]Major traffic stability pass: vehicles no longer sink, freeze, or spawn incorrectly.[/p]
  • [p]Fixed game freeze that could occur when attempting to sleep.[/p]
  • [p]Updated the trunk saving system for better reliability.[/p]
  • [p]Improved the object placement system and resolved related bugs.[/p]
  • [p]Fixed phantom vehicle entries caused by extreme price inputs.[/p]
  • [p]Crowd bump sounds now only trigger at valid speeds.[/p]
  • [p]Vehicles now handle turns more smoothly.[/p]
  • [p]“Sanches” can now properly climb small bumps.[/p]
  • [p]Adjusted bicycle colliders to prevent unwanted blockages.[/p]
  • [p]Fixed spacing and alignment issues across multiple UI texts.[/p]
  • [p]Roadmap screen now displays correctly.[/p]
  • [p]Disabled the M key during the intro sequence.[/p]
  • [p]Fixed a freeze occurring after selling a vehicle and opening the phone.[/p]
  • [p]Fixed arm animation glitch after motorbike sales.[/p]
  • [p]Improved ragdoll transitions and resolved post-fall camera issues.[/p]
  • [p]Fixed curbs that unintentionally launched bicycles into the air.[/p]
  • [p]Resolved visual glitches when opening the phone while riding a bike.[/p]
  • [p]Improved player interactions with bicycles and trunk colliders.[/p]
  • [p]NPCs no longer push the player while they are using the phone.[/p]
  • [p]Fixed repairman’s door rapidly opening and closing.[/p]
  • [p]Sleeping no longer breaks trade meetings.[/p]
  • [p]“Invert Mouse Y” now toggles correctly.[/p]
  • [p]Fixed issues with walking animations when crossing the bridge.[/p]
  • [p]Job application UI now correctly registers acceptance.[/p]
  • [p]Fixed camera problems while using the cash register.[/p]
  • [p]Resolved wall-teleport issues when leaving the PC too close to a surface.[/p]
  • [p]HUD no longer disappears while walking.[/p]
  • [p]Shelf stocker NPCs no longer freeze during tasks.[/p]
  • [p]Warehouse boxes no longer vanish unexpectedly.[/p]
  • [p]Cleaner NPC no longer gets stuck mid-animation.[/p]
  • [p]Fixed the inability to access the cash register during certain main missions.[/p]
  • [p]Improved NPC behavior to reduce register-area blockage.[/p]
  • [p]Fixed various item duplication issues.[/p]
  • [p]Corrected errors with cashier cleanup and destruction logic.[/p]
  • [p]Shift-ending logic now resets as intended.[/p]
  • [p]Fixed issues with shelf and product interactions.[/p]
  • [p]Floating product boxes removed.[/p]
  • [p]Disabled “I’m stuck” usage at the cash register to prevent soft-locks.[/p]
  • [p]Fixed trash can duplication in purchased shops.[/p]
  • [p]Moving the cash register while in use no longer breaks the system.[/p]
  • [p]Fixed the bug when placing product boxes into the trunk.[/p]
  • [p]Leaving customers no longer break the cash register system.[/p]
  • [p]Improved NPC behavior in Yallmart cash register scenarios.[/p]
  • [p]Striking employees are now properly displayed in the UI.[/p]
  • [p]Added placeholder content in app menu panels.[/p]
  • [p]Outdoor trash cans are now interactable or visually highlighted.[/p]
  • [p]Crowd NPCs no longer loop-walk in place.[/p]
  • [p]Fixed clipping issues with seated NPCs.[/p]
  • [p]Resolved mesh distortions caused by traffic.[/p]
  • [p]Fixed walking animation issues after bicycle collisions.[/p]
  • [p]Improved truck turning behavior.[/p]
  • [p]Fixed jittering Car Trade NPCs.[/p]
  • [p]Vehicle purchase panel no longer freezes temporarily.[/p]
  • [p]Engine sounds now fade naturally with distance.[/p]
  • [p]Fixed console display issues on the Vespa.[/p]
  • [p]Restored missing top-screen text elements.[/p]
  • [p]Trade offer UI no longer overflows.[/p]
  • [p]Fixed interaction issues after purchasing a new vehicle.[/p]
  • [p]Corrected a bug where trucks could jump over the player.[/p]
  • [p]Improved trade meeting spawn logic.[/p]
  • [p]Product delivery trucks now stop at correct distances.[/p]
  • [p]Polished numerous vehicle trading edge cases.[/p]
[hr][/hr][h2]🎨 Graphics & Visual Improvements[/h2]
  • [p]Fixed face model distortions on NPCs.[/p]
  • [p]Corrected broken Asian-language characters.[/p]
  • [p]Fixed small text size issues for languages using Turkish characters.[/p]
  • [p]Updated washing particle effects for clearer dirt-removal visuals.[/p]
  • [p]Hair models now load consistently and correctly.[/p]
  • [p]Fixed screen line artifacts.[/p]
  • [p]Resolved the issue of Nuber car roofs being visible from back seats.[/p]
  • [p]Fixed camera clipping when entering a Nuber.[/p]
  • [p]Clothing now loads properly when switching character genders.[/p]
[p][/p][p]And many more minor bugs have been fixed.[/p]