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v0.17 - Underwater Biome!

​v0.17, the Underwater Update, has been released!



For more information, check out the previous post.

Full patch notes:

  • Underwater biome added​
  • You can now build the Nautilus to access underwater
  • Underwater buildings added: Abyssite Extractor, Etherium Extractor, Submarine
  • New buildings added: City
  • New resources added: Abyssite, Etherium
  • Hope you like this update!


-YYZ



https://store.steampowered.com/app/3558060/Last_Fuse/


Underwater biome reveal!

I would like to reveal a sneak peek of the underwater buildings and resources. The underwater update will be available next Friday!



[h2]New Buildings
[/h2]
To access underwater, you need to build the Nautilus.



You can then use it to teleport underwater, or use a shortcut key to do so.



[h2]New Resources
[/h2]While underwater, you can mine two new minerals underwater - Abyssite, and a rare explosive ore, Etherium. Abyssite is a waterproof ore used to build mid-tier structures, while Etherium is a very rare end-game resource.



[h2]Submarines
[/h2]Instead of foundations, you build submarines to expand your buildable space.



Underwater is scheduled to release next Friday! As always, let me know your thoughts here or on Discord~

-YYZ

https://store.steampowered.com/app/3558060/Last_Fuse/

v0.16 - Assemblers and Modules!

v0.16 is released!

The new assembler building has been added! It is meant as a mid-game building.

New building: Assembler




The assembler produces modules! You get a random module every 60 seconds.



New mechanic: Modules

Modules are like "equipment" that can be inserted into buildings to boost its stats.



You can make a building produce resources faster. Or decrease its energy consumption. Or decrease its heat production (for relevant buildings). There is even a combat module that boosts turret's attack speed.



Higher-end buildings have more module slots. Some buildings may start with just two slots, but increase their number of slots when upgraded!

Up next, I am working on beacons, buildings which buff the stats of buildings near it. They will cost modules to build, but they are a one-time cost and will passively boost nearby buildings.



This update also fixes Xenite not dropping, and after obtaining your first Xenite, you can see how many more kills are required to get the next Xenite. As your drop rate increases, the number of kills required to get Xenite goes down.



Changelog:

  • Several building types can now equip modules
  • Add assembler building
  • Add speed module
  • Add efficiency module
  • Add production module
  • Add cooling module
  • Add combat module


Fixes:
  • Xenite did not drop
  • Unable to build Xenora
  • Unable to unlock City


-YYZ

https://store.steampowered.com/app/3558060/Last_Fuse/




v0.15 - New buildings, Xenite!

v0.15 is released!



New buildings!


You can now unlock new buildings when launching bombs.
  1. A city block provides more population than towns.
  2. Faraday's Turret provides more firepower than even the Pulsar, and is now the strongest turret in the game.
  3. There is even the zero energy cooler that reduces heat without costing energy!


New Resources!


A new resource has been added to the game:
Xenite will now drop from enemies.



Changelog:
  • Add City building
  • Add Zero Energy Cooler building
  • Add Faraday Turret building
  • Add Xenora building
  • Add Xenite and Alien Meat drops


Feel free to chat or share your suggestions as I actively push weekly updates to the game every Friday!
-YYZ



https://store.steampowered.com/app/3558060/Last_Fuse/

v0.14.0 - Bomb Upgrades!

Hey all!



I've added bomb tiers! You can now upgrade your bomb to deal more damage.



The mothership has also had its HP increased.



Bomb tiers are still a work in progress and will be rebalanced as the game is developed.

Changelog:
  • Add bomb tiers: You can now upgrade your bomb
  • Mothership HP x10
  • Add Give Feedback button
  • Add full version details when game is won
  • Add quality selection screen
  • Fix heat storage/battery upgrade saying x1.5 when it should be x2
  • Fix plane build overlap bug


Feel free to let me know what you think!
YYZ Studio
https://store.steampowered.com/app/3558060/Last_Fuse/