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MORTALITY DECOMP. KILLERS News

V1.4.5 - Brief Patch

[p]Full Changelog: "V1.4.5 - Brief Patch"[/p][p]Bug Fixes:[/p][p]- \[DLC] Fixed a softlock point in 'Takeover Two'[/p][p]- \[DLC] Fixed Melee-only trophy in 'Clock Out'[/p]

SHADOW OF ABADDON - OUT NOW

[p][/p][previewyoutube][/previewyoutube][p][/p][p]Here it is- the second half of the M.D.K story! The full Abaddon campaign is available now![/p][p]I intend to update this further and add more content for DLC players specifically (like outfits) so have fun and stay tuned for more! As always, if you find any bugs or glitches in the game feel free to send a contact form or hop on the discord at cuppakill.com[/p][p]Thanks y'all!
- Elias[/p]

V1.4.4 - Whoops

[p]Full Changelog: "V1.4.4 - Whoops"[/p][p]Bug Fixes:[/p][p]- Level 3 doesn't kick you back to the menu anymore and end the campaign (what the fuck man)
- Reverted Bullet Collision
- Moved back to a patched version of initial Unity version[/p][p][/p][p]Last patch was a risky one and turns out it broke a bunch of stuff. Sorry y'all![/p]

V1.4.3 - Version Conversion

[p]Full Changelog: "V1.4.3 - Version Conversion"[/p][p]New Shit:[/p][p]- Upgraded Unity version in light of recent company stupidity[/p][p]- The start of levels now have bars appear to prevent backtracking and hiding at spawn[/p][p]- Breakable doors have a slash-line flashing on them for easier differentiation[/p][p]Bug Fixes:[/p][p]- Fixed issue where player sometimes moves from spawn or respawns elsewhere (I think)[/p][p]- Fixed ending Clive sprite sometimes running instead of standing still[/p][p]- Fixed error where screen would keep shaking upon player death[/p][p]Tweaks & Changes:[/p][p]- The credits can now be skipped through with space[/p][p]- Main Menu has been lightly altered for later DLC content access[/p][p]- Enemies have a 0.2 wait time before activating on spawn to prevent immediate attacking[/p][p]- Player's bullet collider has been changed for better accuracy and less collision issues[/p][p]Known Issues:[/p][p]- Some screen-fade effects don't work for no reason other than Unity's fucking with my mind[/p][p][/p][p]Anyway, SHADOW OF ABADDON arrives in 5 Days![/p][p]Have fun![/p][p][/p]

SHADOW OF ABADDON - OUT OCTOBER 10TH

[p][/p][previewyoutube][/previewyoutube][p][/p][p]THE OTHER SIDE OF THE COIN
MORTALITY DECOMP. KILLERS: SHADOW OF ABADDON is an expansion pack that expands on the story of the base game with an entire second campaign (at the same size as the first), featuring new gameplay mechanics, locations and characters. Play as the antagonist, Abaddon, who's crime syndicate is caught in a conflict over the Alxyte parasite.[/p][p][/p][p]CAST YOUR SHADOW
Abaddon is ruthless and with a far more aggressive move set than Clive, letting him parry and slash through hordes of enemies. Prepare to fight through a new set of open-space levels, with broader corridors filled with far more enemies than before. The gritty underbelly of Tokydon's streets await you...[/p][p][/p][p]AND FOR THE LORE ENJOYERS...
Discover the secrets of The Wolf and the true nature of Abaddon's criminal organisation in a plot that finally ties MORTALITY DECOMP. KILLERS directly into the events of BANE MURRAIN.[/p][p][/p][p]OVERALL, THIS DLC ADDS THE FOLLOWING:[/p]
  • [p]A full campaign with new cutscenes, at the same size as the base game campaign[/p]
  • [p]New playable character 'Abaddon' with a different moveset / gameplay style[/p]
  • [p]Randomizer, Hard Mode & Hard Randomizer for replaying the new campaign[/p]
[p][/p][p]WISHLIST SHADOW OF ABADDON HERE[/p]