V1.4.3 - Version Conversion
[p]Full Changelog: "V1.4.3 - Version Conversion"[/p][p]New Shit:[/p][p]- Upgraded Unity version in light of recent company stupidity[/p][p]- The start of levels now have bars appear to prevent backtracking and hiding at spawn[/p][p]- Breakable doors have a slash-line flashing on them for easier differentiation[/p][p]Bug Fixes:[/p][p]- Fixed issue where player sometimes moves from spawn or respawns elsewhere (I think)[/p][p]- Fixed ending Clive sprite sometimes running instead of standing still[/p][p]- Fixed error where screen would keep shaking upon player death[/p][p]Tweaks & Changes:[/p][p]- The credits can now be skipped through with space[/p][p]- Main Menu has been lightly altered for later DLC content access[/p][p]- Enemies have a 0.2 wait time before activating on spawn to prevent immediate attacking[/p][p]- Player's bullet collider has been changed for better accuracy and less collision issues[/p][p]Known Issues:[/p][p]- Some screen-fade effects don't work for no reason other than Unity's fucking with my mind[/p][p][/p][p]Anyway, SHADOW OF ABADDON arrives in 5 Days![/p][p]Have fun![/p][p][/p]