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Toy Smash Kaboom! News

Version Update & New Trailer Coming Soon!

[p]Hey everyone![/p][p]We’re excited to share some of our latest updates with you.[/p][p]Our game will be featured at the Indie Fan Fest on September 25![/p][p]At the event, we’ll reveal a brand-new trailer, including new content such as upcoming gameplay mechanics and some unique items (here’s a little spoiler: they’re related to the hero you choose).[/p][p]Meanwhile, the demo is now featured in the XD Publisher Sale[/p][p]! New players can find us on the event page and download the demo for free to experience this chaotic and joyful tabletop battles.[/p][p]👉 https://store.steampowered.com/sale/XDPublisherSale2025[/p][p][/p][p]You’re also welcome to join our official community, share your feedback, and connect with other players! (You can also find a survey link in the lower left corner of the main menu in the demo.)[/p][hr][/hr][p]Version 0.1.12 is now live! New Features[/p]
  • [p]Added a Game Rules page, accessible via \[Archive] in the bottom-left corner.[/p]
[p]Thank you again for your support! Don’t forget to add Toy Smash Kaboom! [/p][p]to your wishlist — it’s the best way to encourage us! [/p][p][dynamiclink][/dynamiclink][/p][p]Stay connected with us through our official social media↓↓↓[/p]

0.1.11 Version Update

[p]Optimizations[/p]
  • [p]Reduced the difficulty of the training bot.[/p]
  • [p]Improved sound mixing during battles with multiple units to reduce noise.[/p]
  • [p]Replaced one of the background tracks in the shop scene.[/p]
[p]Bug Fixes[/p]
  • [p]Fixed an issue where items in the Lizard Shop could sometimes fail to refresh.[/p]
  • [p]Fixed an issue where Hot Air Balloon caused returning summons to incorrectly stun allies upon landing.[/p]
  • [p]Fixed the description of the Popcorn Rain to match its actual effect.[/p]
  • [p]Fixed an issue where the Deathrattle effect of Riceball King can not be triggered.[/p]

0.1.10 Version Update

[p]New Features[/p]
  • [p]After battles, you can now click “View Lineups” in the bottom-right corner to review both sides’ lineups.[/p]
  • [p]You can now browse archives of the Summon Shop, Magic Shop, and Weapon Shop.[/p]
  • [p]The tutorial can now be rewatched from the Settings menu.[/p]
[p]Optimizations[/p]
  • [p]Improved some art assets.[/p]
  • [p]Improved some music and sound effects.[/p]
  • [p]Optimized filtering options when browsing toys in the archive.[/p]
  • [p]Hamster Ball, Gravity Hamster Ball, Mega Hamster Ball, Screaming Chicken, One Punch Spring, One Punch KO: Knockback Power is now displayed in the item details panel.[/p]
  • [p]Tank: Type changed from melee to ranged.[/p]
  • [p]2-Stack Block Warrior, 3-Stack Block Warrior, 4-Stack Block Warrior, 5-Stack Block Warrior: Added descriptions that higher block count increases the area of their AOE damage.[/p]
[p]Balance[/p]
  • [p]Block Warrior: Physical Vulnerability stacks: 2 → 1.[/p]
[p]Bug Fixes[/p]
  • [p]Fixed an issue where Blaze appeared in the Weapon Shop.[/p]
  • [p]Fixed an issue where Little Hamster summoned by Hamster Hole were not affected by the “Enlarge” effect.[/p]
  • [p]Fixed abnormal visual effects for some toys.[/p]
  • [p]Fixed an issue where units pulled back by Hot Air Balloon would not Stun enemies upon landing.[/p]
  • [p]Fixed an issue where some toys in the opponent’s backpack displayed incorrect effects.[/p]
  • [p]Fixed an issue where the Deathrattle effect would not trigger under the Stun effect.[/p]

10,000 Wishlists!New Toys Unlocked!

[p]Hi everyone![/p][p]Toy Smash Kaboom! has surpassed 10,000 wishlists on Steam! [/p][p]For a small team like ours, this marks a truly huge milestone in our development journey. [/p][p][/p][p][/p][p][/p][p]From nervously launching our first playtest, to releasing the recent public demo and new trailer — every step along the way we’ve been fueled by your feedback and enthusiasm. [/p][p]Thanks to your support, our demo even made it onto Steam’s “Trending Free” list, bringing our game to a much wider audience.[/p][p][/p][p]We’re sincerely grateful to everyone who has played, wishlisted, or shared our game. Every single click from you is the driving force that keeps us creating new content and gameplay modes![/p][p]To celebrate this “first achievement”, we’ve added two new military items to the demo — the Mortar and the Bulldozer. Grab your friends, check out the new demo, tell us what you think, and don’t forget to wishlist the game! [/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]As we reach future milestones, we’ll continue to bring more surprises to all of you, our pirme supporters. You’re also welcome to join our official Discord — your creative ideas may even be turned into exclusive toys in the game! [/p][p]Our official Discord: https://discord.gg/GfrHR2mn5r[/p][p][/p][p]Community events are also live now, so come share your Kaboom Toy Collection![/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]Here are the details of the update:[/p][p]Military Items Adjustments[/p]
  • [p]Mortar: New Addition. Classified as a Ranged unit.[/p]
  • [p]Bulldozer: New Addition. Recipe: Toy Car ×2[/p]
  • [p]Tank: Recipe updated: Toy Car + Mortar, type changed to Ranged Unit.[/p]
  • [p]Pumpkin Cannon: Recipe updated: Mortar + Pumpkin.[/p]
[p][/p][p]Optimizations:[/p]
  • [p]Matching logic has improved to reduce the chance of facing the same opponent repeatedly.[/p]
  • [p]The scoring system has improved. Scores are now based on wins and your current rank, with scores for 10 wins greatly increased and scores for the first 3 wins reduced.[/p]
  • [p]Added option to disable combine prompts in settings to prevent misclick. Combine is still available via the details panel.[/p]
  • [p]You can preview the slot size and shape of the toys in the recipe details panel.[/p]
[p]Balance:[/p]
  • [p]Burrowing Mole / Mole Specialist: Updated skill description; skill now grants +1 Knockback for each enemy burrowed through.[/p]
  • [p]Pencil Cannon: Slot size: 4→6.[/p]
  • [p]Giant Cactus: Cooldown: 8s → 10s.[/p]
  • [p]Thunderstorm: Special effect updated: 25% chance to apply 1 stack of Electrified.[/p]
  • [p]Lightning Wand: Cooldown 5s → 6s; Special effect: Physical Vulnerability → Electrified.[/p]
  • [p]B.A.N.D.I.T.: No longer interrupted by other B.A.N.D.I.T. upon entry; type changed to Ranged unit.[/p]
  • [p]Eraser & Pencil Brothers, Dark Cookie, Gingerbread Kid, Pumpkin Warrior, Nameless Knight, One Punch Spring, One Punch KO: Knockback reduced.[/p]
  • [p]Swordsman, Pumpkin Warrior, Nameless Knight: Knockback RES increased.[/p]
  • [p]Spicy Chili: Rage 5 → 4, Burn 3 → 2.[/p]
  • [p]Chili Fried Rice: Rage 7 → 6, Burn 6 → 4, Heal 6 → 4.[/p]
  • [p]Marbles, Angry Marble, Rainbow Marble: Cooldown 0.75s → 0.5s.[/p]
  • [p]Magic Wand: Cooldown 2s → 2.5s.[/p]
  • [p]Little Lightning: Cooldown 3s → 4s, DMG 3 → 4.[/p]
  • [p]Power of Thunder: Cooldown 6s → 8s, Electrified chance 25% → 30%, Electrified 3 → 5.[/p]
  • [p]Piggy Bank: Effect changed to +1 Gold per kill, max 6.[/p]
  • [p]Midas Touch: Effect changed to +2 Gold per kill, max 10.[/p]
  • [p]Pumpkin Cookie: Heal 5 → 4.[/p]
  • [p]Golden Sword: Temporarily Disabled.[/p]
  • [p]Blaze: Type changed: Weapon → Magic.[/p]
  • [p]Icicle: Reduced Thorns stacks.[/p]
  • [p]Paper Plane & Paper Plane Legion: Added Shield Break effect.[/p]
  • [p]Pen Holder Cannon: Increased HP.[/p]
  • [p]Peapod Shooter: Increased ATK and HP.[/p]
  • [p]Giant Cactus: Reduced HP.[/p]
  • [p]Jack: Reduced ATK, increased HP.[/p]
[p]Bug Fixes:[/p]
  • [p]Fixed an issue where resolution settings could behave unexpectedly on first game launch.[/p]
  • [p]Fixed an issue where some hotkeys were still active during the tutorial.[/p]
  • [p]Fixed an issue where incorrect items could appear in the Weapon Shop.[/p]
  • [p]Fixed a bug where Flying Kangaroo and Kangaroo No.2 units could fly abnormally.[/p]
  • [p]Fixed trigger priority for Polarity Shift.[/p]
  • [p]Fixed an issue with double DMG; DMG now +50% after 50s in battle.[/p][p][/p]
[p]Stay connected with us through our official social media↓↓↓[/p]

0.1.8 Version Update

[p]We will roll out an update, and here are the patch notes.[/p][h2]New Features[/h2]
  • [p]Added hotkey and keybinding customization support.[/p]
  • [p]Added a magnifier for the shop, and enlarged the interactive area of the table.[/p][p][/p][p][/p][p][/p]
[h2]Optimizations[/h2]
  • [p]Improved the visual indication for items with "Pin".[/p]
  • [p]Peapod Shooter: Adjusted buff effect to apply on the left and right items.[/p]
  • [p]Queen: Improved trajectory visuals.[/p]
  • [p]Textbook: Added “Throwable” tag.[/p]
  • [p]Flying Kangaroo: Reduced jump distance of its first attack to prevent it from leaping off the table.[/p]
[h2]Balance[/h2]
  • [p]Balloon Bear: Magic Vulnerability stacks applied to enemies: 4 → 3; and the number of affected enemies: 3 → 2.[/p]
  • [p]Glass Cannon: The “Summons HP set to 1” effect now resolves first. Summons affected by Glass Cannon will no longer receive other HP bonuses.[/p]
  • [p]Icicle: Thorns DMG: 15 → 13.[/p]
  • [p]Rainbow Marble: DMG & Heal 7 → 8.[/p]
  • [p]Marble, Angry Marble, A Box of Marbles, Rainbow Marble: Cooldown: 1s → 0.75s.[/p]
  • [p]Ban Card: Temporarily disabled.[/p]