1. Toy Smash Kaboom!
  2. News
  3. 0.1.7 Version Update

0.1.7 Version Update

[h2]New Function[/h2]
  • [p]Attack speed is now displayed for all summons in battle.[/p]
[h2]Optimizations[/h2]
  • [p]Improved matchmaking logic. Opponents you are matched with will now be more in line with your current rank.[/p]
[h2]Balance[/h2]
  • [p]Toy Soldier and Soldier No.7: Attack speed reduced.[/p]
  • [p]Acrobat Hamster: Attack speed increased.[/p]
  • [p]Tank: Recipe updated: Toy Car ×2.[/p]
  • [p]B·A·N·D·I·T: Weight 6→9, DMG 110→100.[/p]
  • [p]Cactus Ball: HP 250→200.[/p]
  • [p]Giant Cactus: HP 400→350.[/p]
  • [p]Pen Holder Cannon: Increased attack speed, DMG 10→6, Burn stacks 6→4, Multicast chance 100%→70%.[/p]
  • [p]Chili: Rage stacks 4→3.[/p]
  • [p]One Punch Card: Cooldown 8s→10s.[/p]
  • [p]Giant Card: Cooldown 8s→10s.[/p]
  • [p]Round Shield: Price 1→2.[/p]
  • [p]Little Crocodile: Now removes 1 extra buff stack for each type of food nearby.[/p]
  • [p]Crocodile Loafer: Now steals 1 extra buff stack for each type of food nearby.[/p]
  • [p]Adjusted knockback RES for most summons.[/p]
[h2]Bug Fixes[/h2]
  • [p]Fixed an occasional issue where matchmaking would connect to multiple players.[/p]
  • [p]Fixed an occasional issue where the final tutorial step would disappear.[/p]
  • [p]Fixed an issue where overlapping slots caused pinned items to not stay on top.[/p]
  • [p]Fixed an incorrect “Haste” effect of Fan.[/p]
  • [p]Fixed an issue where the Giant Card could only target one unit.[/p]
  • [p]Fixed a bug where summons created by other summons would not receive debuffs.[/p]
  • [p]Fixed a bug where the opponent’s Heart Card did not gain HP.[/p]
  • [p]Fixed an issue where Thor’s Hammer could not be triggered. It now has 15 triggers, each dealing with 12 DMG.[/p]