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Version 1.0.7 Update | Bug Fixes

[p]Hi, happy New Year in advance to everyone![/p][p]Before we dive into the patch notes, we’d like to share a quick update on our future focus.[/p][p][/p][p]Regarding the balance and numerical tuning, as well as slot placement and drop rates, which we know are top of mind for many of you, we are already hard at work on optimization plans. These adjustments will be implemented in upcoming versions.[/p][p][/p][p]This update focuses primarily on bug fixes and quality-of-life improvements. We are listening closely to all your feedback and suggestions in the community. Thank you so much for your continued interest and support! 🙏[/p][p][/p][h3]Adjustments[/h3]
  • [p]Improved Goblin Trade pool to better balance the value of items on both sides[/p]
  • [p]Improved text prompts when entering non-combat events[/p]
  • [p]All items with Knockback effects now clearly display their exact Knockback Power values[/p]
  • [p]Optimized the text descriptions of several items[/p][p][/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed an issue where cooldown effects were displayed incorrectly for certain items[/p]
  • [p]Fixed an issue where the Diamond Card buff effect area was not applied correctly[/p]
  • [p]Fixed an incorrect description of the Toxic Pot (the buff effect is actually 30%)[/p]
  • [p]Fixed an incorrect text description for Guardian Zone[/p][p][/p]
[hr][/hr][p]We've also heard your feedback on the challenges with slot refreshing and item placement. We are currently evaluating these systems and plan to introduce quality-of-life improvements in future updates to ensure a much smoother gameplay experience.[/p][p][/p][p]Whether it's a smart strategy, a funny moment, or anything you think could be improved, feel free to share with us in the community![/p]