Version 1.0.10 Update | Balance Changes
[p]Hello everyone![/p][p]We've just released the 1.0.10 update. Please find the details below.[/p][p][/p][h2]Adjustments[/h2][p]Knockback RES Display[/p][p]Knockback Resistance is now displayed and calculated as a percentage (e.g., 50% means it can resist half of the knockback effect), with a maximum cap of 80%. Corresponding adjustments have also been made to buffs related to knockback, such as "Gain Weight" and "Enlarge".[/p][p](Note: The underlying knockback mechanics remain unchanged; this update only standardizes the value display and calculation.)[/p][p][/p][h2]Balance[/h2]
- [p]Lantern Plant: Buff effect area type requirement changed to Water or Poison; Poison chance 60% → 75%[/p]
- [p]5-Stack Block Warrior: New effect: On entry, applies 1 stack of Physical Vulnerability to all enemy summons[/p]
- [p]Nameless Knight: Effect changed: Instantly executes targets when their HP falls below 40, cooldown 3s[/p]
- [p]Bulldozer: Knockback RES 2.1 → 2. Displayed as Knockback RES 50%[/p]
- [p]Tank: Knockback RES 2.2 → 2. Displayed as Knockback RES 50%[/p]
- [p]Pirate Hat: Cooldown 1 → 1.5s, Burn removal 1 → 2 stacks[/p]
- [p]Big Joker: Added Undead tag[/p]
- [p]Lightning Sprite Vial: HP 200 → 215[/p]
- [p]3D Printer: Trigger time 10s → 12s[/p]
- [p]Gacha Machine: Buff effect area changed: melee summons in the area gain 2 stacks of Gain Weight[/p]
- [p]Top Dancer: Movement speed 1.35 → 1.5[/p]
- [p]Flame Top: Movement speed 1.35 → 1.5[/p]
- [p]Skeleton Captain: New effect: Removes 1 stack of Burn per second[/p]
- [p]Skeleton King: Rage granted on entry 5 → 6 stacks[/p]
- [p]King of Rock: AoE DMG 5 → 7, and effect area slightly increases[/p]
- [p]Mothership: Quality changed to Mythic[/p]
- [p]Mushroom Chieftain: Healing stacks 12 → 15[/p]
- [p]Gravity Hamster Ball: Knockback Power 7.5 → 6[/p]
- [p]Mega Hamster Ball: Knockback Power 10 → 7.5, cooldown 18 → 19s[/p]
- [p]Blaze Note Warrior: HP 190 → 200[/p]
- [p]Reaper: Damage description corrected to 5× base DMG[/p]
- [p]Pumpkin Demon: DMG 12 → 14[/p]
- [p]Fang Crocodile: Poison chance 50% → 65%[/p]
- [p]Food Army: New effect: If there are 3 different Food ally summons on the table, all ally Food summons convert 2 Burn stacks into 2 Healing stacks per second[/p]
- [p]Card Master: Healing 5 → 6, DMG 5 → 6[/p]
- [p]War of Attrition: Now triggers when the hero's HP falls below 50%[/p]
- [p]Crit Boost: Crit DMG bonus per stack 10% → 8%[/p]
- [p]Screaming Chicken, Screaming Chicken Plus: Knockback Power 4 → 3.5[/p]
- [p]Wheel: Summons in buff effect area gain 0.3 movement speed[/p]
- [p]Plague Card: Cooldown 14 → 11[/p]
- [p]Spinach Can: Cooldown 2 → 1.5, buff effect area Enlarge stacks 3 → 4[/p]
- [p]Bubble Gun: Remove Burn stacks 3 → 4[/p]
- [p]Multi-Meteor Wand Burn stacks 4 → 2, meteor count 1 → 3[/p]
- [p]Clockwork Gear: Cooldown 10s → 8.5s[/p]
- [p]Mega Sunshine Vial: Burn stacks 4 → 3[/p]
- [p]Sun Worship: New buff effect: Fire-type summons in the area gain 10% Max HP[/p]
- [p]Blood Moon Worship: New buff effect: Poison-type summons in the area gain 10% Max HP[/p]
- [p]Cosmic Cube: Reduces Magic DMG taken 20% → 25%[/p]
- [p]Striking Duplet: DMG20 → 18[/p]
- [p]Striking Triplet: DMG 25 → 28[/p]
- [p]Rainbow Marble: Healing 8 → 10[/p]
- [p]Golden Crop Circle: Slow stacks 2 → 3[/p]
- [p]Dancing Cactus: Skill cooldown 6 → 6.5[/p]
- [p]Giant Cactus: Initial Thorns stacks 10 → 8[/p]
- [p]Base stats of ranged Game Buddy have been increased[/p][p][/p]
- [p]Official Discord: https://discord.gg/GfrHR2mn5r[/p]