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Toy Smash Kaboom! News

Spring Sale Now Live! Balance Update

[p]Hello everyone![/p][p]We have just released a new balance update. Detailed adjustment notes have been compiled below.[/p][p]Beyond these tweaks, the new character and related toy items you've been asking for are in steady development![/p][p][/p][p]To ensure the new character reaches our quality standards in terms of gameplay, art style, and build strategies, we are continuing to refine and polish every detail. We truly appreciate your patience and understanding.[/p][p][/p][p]Additionally, the Steam Spring Sale is now live![/p][p]From March 19 to March 26 (PT), the base game and DLCs will be 15% OFF. If your friends have been waiting for the right moment, or if you are looking to complete your DLC collection, now is the perfect time to grab them![/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink]Thank you again for your continued interest and support.[/p][p][/p][h3]Balance[/h3]
  • [p]Reduced the MAX attack range for ranged units.[/p]
  • [p]5-Stack Block Warrior: Vulnerability stacks at start of battle: 1 → 2.[/p]
  • [p]Pipe Organ Shooter: Attack interval: 4s → 3.5s.[/p]
  • [p]Clockwork Battle Chicken: Skill Cooldown: 25% → 30%.[/p]
  • [p]Cuckoo Clock: Skill Cooldown: 25% → 30%.[/p]
  • [p]Nutcracker Gunner: DMG: 10 → 12.[/p]
  • [p]Mecha Rat: Rage stacks: 1 → 2.[/p]
  • [p]Wheel Rat: Rage stacks: 1 → 2.[/p]
  • [p]Armored Hamster: Rage stacks: 1 → 2.[/p]
  • [p]Dino Hamster: Rage stacks: 1 → 2.[/p]
  • [p]Ghost: Fear duration 1.8s → 2s; DMG taken reduction 10% → 12%; Magic DMG bonus 6% → 8%.[/p]
  • [p]Chubby Ghost: Fear duration 2s → 2.4s; DMG taken reduction: 10% → 12%; Magic DMG bonus 6% → 8%.[/p]
  • [p]Top Dancer: Magic DMG reduction: 20% → 25%.[/p]
  • [p]Captain Panda: Movement speed 1.3 → 1.2; HP 130 → 120.[/p]
  • [p]Medium UFO: Attack range 14 → 13.[/p]
  • [p]Mothership: Attack range 15 → 14.[/p]
  • [p]Hamster Helicopter: Attack range 14 → 13.[/p]
  • [p]Hamster Air Wing: Attack range 14 → 13.[/p]
  • [p]Super Energy Cell: Bubble stacks given to Alien-type items: 3 → 2.[/p]
  • [p]Grave Curse: Required Curse stacks 5 → 6; Slow stacks applied 3 → 4.[/p]
  • [p]War of Attrition: Healing stacks for summons: 3 → 5.[/p]
  • [p]Snooze: Control duration: 25% → 30%.[/p]
  • [p]Demon Hat: Buff effect area now provides an additional +30 Max HP.[/p]
  • [p]Reaper Hat: Buff effect area now provides an additional +50 Max HP.[/p]
  • [p]Jester Hat: Buff effect area now provides an additional +80 Max HP.[/p]
  • [p]Fan: Skill Cooldown: 9s → 10s.[/p]
  • [p]Coffin Zone: Enlarge stacks provided: 5 → 6.[/p]
  • [p]Keep Rotating: Shield stacks provided : 10 → 20.[/p]
  • [p]Screaming Chicken PLUS: Skill Cooldown: 6s → 7s.[/p]
  • [p]Sword's Echo: Now grants an additional +1 Movement Speed upon trigger.[/p]
  • [p]Golden Key: Extra gold amount increased: 1 → 2.[/p]
  • [p]Sniper Rifle: Attack range 5 → 4.[/p]
  • [p]Shotgun: Reduced the number of buff effect slots.[/p]
  • [p]Telescope: Reduced the number of buff effect slots.[/p]
  • [p]Plague Card: HP recovery increased: 40 → 50.[/p]
  • [p]Colorful Magic Hat: Multicast chance: 32% → 30%.[/p]
  • [p]Cosmic Cube: Skill DMG reduction: 30% → 40%.[/p]
  • [p]Flame Note: DMG: 1 → 3.[/p]
  • [p]Flaming Duplet: SKill Cooldown: 10s → 9s.[/p]
  • [p]Gear Overload: Shield stacks consumed: 20 → 15.[/p]
  • [p]Marble Launcher: DMG: 7 → 8; Buff effect slots increased, trigger chance: 50% → 75%.[/p]
  • [p]Star of Courage: Control Immunity duration: 7s → 10s.[/p]
  • [p]Shield of Courage: Control Immunity duration 10s → 15s; HP recovery chance: 25% → 40%.[/p]
  • [p]Master Sword: Control Immunity duration: 10s → 15s.[/p]
  • [p]Lightning Slingshot: "Slow" now only applies to Flying Units; trigger chance: 15% → 40%.[/p]
  • [p]Egg Launcher: "Slow" effect now only applies to Flying Units; trigger chance: 15% → 50%.[/p][p][/p]
[p]Whether it's a smart strategy, a funny moment, or anything you think could be improved, feel free to share with us in the community![/p][p][/p]

1.1.2 Challenge Mode Update

[p]Hello! We've updated several player lineups in Challenge Mode. [/p][p]Don't forget to check them out![/p]

v1.1.2 Hotfix

  1. [p]Optimized the shop's pity mechanism to prevent core build items from appearing repeatedly.[/p]
  2. [p]Fixed an issue where the trigger frequency of Poison-type custom toy effects was abnormal.[/p]

1.1.2 New Update & Creation Event Winners Announced!

[p]Hello there![/p][p]It's been a while since our last update. We have just pushed a new version. You can find the detailed patch notes below.[/p][p]Additionally, the winners for our Creation Event have officially been selected![/p][p][/p][p]Please check the list at the end of this post for the results. If you are one of the winners, don't forget to contact us to claim your rewards.[/p][p][/p][hr][/hr][h3]Optimizations[/h3]
  • [p]Optimized the pity mechanism for core build items to increase their drop rates.[/p]
  • [p]Optimized text display for various languages.[/p][p][/p]
[h3]Balance[/h3]
  • [p]Soldier No. 51: ATK Interval 1.9 → 1.8s[/p]
  • [p]The A·L·I·E·N.: Movement Speed 1.1 → 1[/p]
  • [p]Pen Holder Cannon: HP 170 → 180, chance to apply Burn 50% → 60%[/p]
  • [p]Hamster Hole: Cooldown 12 → 10s[/p]
  • [p]Hamster Mansion: Cooldown 10 → 8s[/p]
  • [p]Wheel Rat: Damage 7 → 8[/p]
  • [p]Harp Archer: Chance to gain Rage on attack 50% → 65%[/p]
  • [p]Pipe Organ Shooter: Chance to gain Rage on attack 50% → 65%[/p]
  • [p]Nutcracker Gunner: DMG 8 → 10[/p]
  • [p]Mushroom Chieftain: Heal-to-Poison conversion stacks 2 → 3[/p]
  • [p]King: ATK Interval 2.8 → 2.5s[/p]
  • [p]Sun Knight: HP 150 → 170[/p]
  • [p]Nameless Knight: Shield stacks gained when hit 8 → 10[/p]
  • [p]Captain Panda: Knockback RES 33% → 30%[/p]
  • [p]Mole Drilling Machine: Knockback Power 9 → 8[/p]
  • [p]Bulldozer: Knockback Power 9 → 8[/p]
  • [p]3D Printing: Activation time at 12s → 15s[/p]
  • [p]Freeze Card: Cooldown 9 → 8s[/p]
  • [p]Spinach Can: Initial "Enlarge" stacks 4 → 5[/p]
  • [p]Rainbow Marble: "Enlarge" chance 30% → 35%[/p]
  • [p]Gear Overload: Bonus DMG 15 → 20[/p]
  • [p]Sun Worship: Max HP bonus 10% → 12%[/p]
  • [p]Blood Moon Worship: Max HP bonus 10% → 12%[/p]
  • [p]Master Sword: Control Immunity duration 7 → 10s[/p]
  • [p]Marble Game: Skill effect changed: When hitting an enemy, there is an 80% chance to remove 2 random buffs from the enemy[/p]
  • [p]Clockwork Gear: Cooldown 8.5 → 8s[/p]
  • [p]Pinwheel: Activation time at 15s → 18s[/p]
  • [p]Screaming Chicken: Knockback Power 3.5 → 3[/p]
  • [p]Screaming Chicken Plus: Knockback Power 3.5 → 3[/p]
  • [p]Sword's Echo: Lifesteal stacks 10 → 12[/p]
  • [p]Golden Key: Gold gain chance 50% → 100%[/p]
  • [p]Shotgun: Range bonus 3 → 2[/p]
  • [p]Sniper Rifle: Range bonus 6 → 5[/p]
  • [p]Plasma Cannon: Rage stacks 3 → 2[/p]
  • [p]Singularity Annihilator: Rage stacks 6 → 5[/p]
  • [p]Sun: Cooldown 4 → 3.5s[/p]
  • [p]Shield of Courage: Control Immunity duration 7 → 10s[/p]
  • [p]Cosmic Cube: Duration 25 → 30s[/p]
  • [p]Skull: DMG 4 → 5[/p]
  • [p]Blue Skull: DMG 12 → 14[/p]
  • [p]Haunted House: Cooldown 18 → 15s[/p]
  • [p]Ghost: Knockback RES 0 → 10%[/p]
  • [p]Wooden Sword: Increased drop rates and amounts in shop[/p]
  • [p]Adjusted the base stats of several custom toys.[/p]
  • [p]Now, the moment you've been waiting for... let's get to the winners![/p]
[p][/p][h3]Bug Fixes[/h3]
  • [p]Fixed an issue where Poison-type custom toys' skill effects could trigger abnormally.[/p]
[p][/p][h3]Raffle Results[/h3][p]We received 4 valid submissions (hopefully even more next time!) for this event, and we're excited to reward all eligible participants. Huge congrats to:[/p][p][/p][p][/p][p]Please keep an eye on the contact info you provided (email or Discord) as we'll be reaching out soon to distribute your rewards (Key Bundle or $5 Steam Gift Card — your choice)![/p][p][/p][hr][/hr][p][/p][p]Whether it's a smart strategy, a funny moment, or anything you think could be improved, feel free to share with us in the community![/p]

1.1.1 Update Preview

[p]Hi everyone, we are planning to release an update shortly. The details are as follows:[/p][p][/p][h3]Balance Adjustments[/h3]
  • [p]Pumpkin Demon: DMG 14 → 15, Fear duration 2s → 2.2s[/p]
  • [p]Prankster Ghost: DMG 8 → 10[/p]
  • [p]Telescope: Attack Range 3 → 2[/p]
  • [p]Shotgun: Attack Range 4 → 3[/p]
  • [p]Sniper Rifle: Attack Range 8 → 6[/p]
  • [p]Skeleton Captain: Ghost Ship Cooldown 25s → 23s[/p]
  • [p]Blood Moon: Skill Cooldown 4.5s → 4s[/p]
  • [p]Sun: Skill Cooldown 4.5s → 4s[/p]
  • [p]Cosmic Cube: Skill DMG Reduction 25% → 30%[/p]
  • [p]Slightly reduced the initial range of Tornado, Heavy Rain, Heavy Snow, Cursed Rain, Thunderstorm, and Poison Rain.[/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed an issue where Poison-type Game Buddy would trigger abnormally, causing unintended magic frequencies.[/p]
  • [p]Fixed an issue where Andy’s DLC skin was difficult to click and select.[/p]
  • [p]Fixed various localization and text description issues for certain items.[/p]