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Toy Smash Kaboom! News

10,000 Wishlists!New Toys Unlocked!

[p]Hi everyone![/p][p]Toy Smash Kaboom! has surpassed 10,000 wishlists on Steam! [/p][p]For a small team like ours, this marks a truly huge milestone in our development journey. [/p][p][/p][p][/p][p][/p][p]From nervously launching our first playtest, to releasing the recent public demo and new trailer — every step along the way we’ve been fueled by your feedback and enthusiasm. [/p][p]Thanks to your support, our demo even made it onto Steam’s “Trending Free” list, bringing our game to a much wider audience.[/p][p][/p][p]We’re sincerely grateful to everyone who has played, wishlisted, or shared our game. Every single click from you is the driving force that keeps us creating new content and gameplay modes![/p][p]To celebrate this “first achievement”, we’ve added two new military items to the demo — the Mortar and the Bulldozer. Grab your friends, check out the new demo, tell us what you think, and don’t forget to wishlist the game! [/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]As we reach future milestones, we’ll continue to bring more surprises to all of you, our pirme supporters. You’re also welcome to join our official Discord — your creative ideas may even be turned into exclusive toys in the game! [/p][p]Our official Discord: https://discord.gg/GfrHR2mn5r[/p][p][/p][p]Community events are also live now, so come share your Kaboom Toy Collection![/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]Here are the details of the update:[/p][p]Military Items Adjustments[/p]
  • [p]Mortar: New Addition. Classified as a Ranged unit.[/p]
  • [p]Bulldozer: New Addition. Recipe: Toy Car ×2[/p]
  • [p]Tank: Recipe updated: Toy Car + Mortar, type changed to Ranged Unit.[/p]
  • [p]Pumpkin Cannon: Recipe updated: Mortar + Pumpkin.[/p]
[p][/p][p]Optimizations:[/p]
  • [p]Matching logic has improved to reduce the chance of facing the same opponent repeatedly.[/p]
  • [p]The scoring system has improved. Scores are now based on wins and your current rank, with scores for 10 wins greatly increased and scores for the first 3 wins reduced.[/p]
  • [p]Added option to disable combine prompts in settings to prevent misclick. Combine is still available via the details panel.[/p]
  • [p]You can preview the slot size and shape of the toys in the recipe details panel.[/p]
[p]Balance:[/p]
  • [p]Burrowing Mole / Mole Specialist: Updated skill description; skill now grants +1 Knockback for each enemy burrowed through.[/p]
  • [p]Pencil Cannon: Slot size: 4→6.[/p]
  • [p]Giant Cactus: Cooldown: 8s → 10s.[/p]
  • [p]Thunderstorm: Special effect updated: 25% chance to apply 1 stack of Electrified.[/p]
  • [p]Lightning Wand: Cooldown 5s → 6s; Special effect: Physical Vulnerability → Electrified.[/p]
  • [p]B.A.N.D.I.T.: No longer interrupted by other B.A.N.D.I.T. upon entry; type changed to Ranged unit.[/p]
  • [p]Eraser & Pencil Brothers, Dark Cookie, Gingerbread Kid, Pumpkin Warrior, Nameless Knight, One Punch Spring, One Punch KO: Knockback reduced.[/p]
  • [p]Swordsman, Pumpkin Warrior, Nameless Knight: Knockback RES increased.[/p]
  • [p]Spicy Chili: Rage 5 → 4, Burn 3 → 2.[/p]
  • [p]Chili Fried Rice: Rage 7 → 6, Burn 6 → 4, Heal 6 → 4.[/p]
  • [p]Marbles, Angry Marble, Rainbow Marble: Cooldown 0.75s → 0.5s.[/p]
  • [p]Magic Wand: Cooldown 2s → 2.5s.[/p]
  • [p]Little Lightning: Cooldown 3s → 4s, DMG 3 → 4.[/p]
  • [p]Power of Thunder: Cooldown 6s → 8s, Electrified chance 25% → 30%, Electrified 3 → 5.[/p]
  • [p]Piggy Bank: Effect changed to +1 Gold per kill, max 6.[/p]
  • [p]Midas Touch: Effect changed to +2 Gold per kill, max 10.[/p]
  • [p]Pumpkin Cookie: Heal 5 → 4.[/p]
  • [p]Golden Sword: Temporarily Disabled.[/p]
  • [p]Blaze: Type changed: Weapon → Magic.[/p]
  • [p]Icicle: Reduced Thorns stacks.[/p]
  • [p]Paper Plane & Paper Plane Legion: Added Shield Break effect.[/p]
  • [p]Pen Holder Cannon: Increased HP.[/p]
  • [p]Peapod Shooter: Increased ATK and HP.[/p]
  • [p]Giant Cactus: Reduced HP.[/p]
  • [p]Jack: Reduced ATK, increased HP.[/p]
[p]Bug Fixes:[/p]
  • [p]Fixed an issue where resolution settings could behave unexpectedly on first game launch.[/p]
  • [p]Fixed an issue where some hotkeys were still active during the tutorial.[/p]
  • [p]Fixed an issue where incorrect items could appear in the Weapon Shop.[/p]
  • [p]Fixed a bug where Flying Kangaroo and Kangaroo No.2 units could fly abnormally.[/p]
  • [p]Fixed trigger priority for Polarity Shift.[/p]
  • [p]Fixed an issue with double DMG; DMG now +50% after 50s in battle.[/p][p][/p]
[p]Stay connected with us through our official social media↓↓↓[/p]

0.1.8 Version Update

[p]We will roll out an update, and here are the patch notes.[/p][h2]New Features[/h2]
  • [p]Added hotkey and keybinding customization support.[/p]
  • [p]Added a magnifier for the shop, and enlarged the interactive area of the table.[/p][p][/p][p][/p][p][/p]
[h2]Optimizations[/h2]
  • [p]Improved the visual indication for items with "Pin".[/p]
  • [p]Peapod Shooter: Adjusted buff effect to apply on the left and right items.[/p]
  • [p]Queen: Improved trajectory visuals.[/p]
  • [p]Textbook: Added “Throwable” tag.[/p]
  • [p]Flying Kangaroo: Reduced jump distance of its first attack to prevent it from leaping off the table.[/p]
[h2]Balance[/h2]
  • [p]Balloon Bear: Magic Vulnerability stacks applied to enemies: 4 → 3; and the number of affected enemies: 3 → 2.[/p]
  • [p]Glass Cannon: The “Summons HP set to 1” effect now resolves first. Summons affected by Glass Cannon will no longer receive other HP bonuses.[/p]
  • [p]Icicle: Thorns DMG: 15 → 13.[/p]
  • [p]Rainbow Marble: DMG & Heal 7 → 8.[/p]
  • [p]Marble, Angry Marble, A Box of Marbles, Rainbow Marble: Cooldown: 1s → 0.75s.[/p]
  • [p]Ban Card: Temporarily disabled.[/p]

0.1.7.1 Version Update

[p]We rolled out an update. Here are the patch notes:[/p][p]Bug Fixes[/p]
  • [p]Balloon Bear: Fixed an issue where it could revive infinitely.[/p]
  • [p]Pinwheel: Fixed an issue where the "Slow" effect was applied incorrectly.[/p]
  • [p]Fixed an issue where the shop may occasionally display nothing.[/p]

0.1.7 Version Update

[h2]New Function[/h2]
  • [p]Attack speed is now displayed for all summons in battle.[/p]
[h2]Optimizations[/h2]
  • [p]Improved matchmaking logic. Opponents you are matched with will now be more in line with your current rank.[/p]
[h2]Balance[/h2]
  • [p]Toy Soldier and Soldier No.7: Attack speed reduced.[/p]
  • [p]Acrobat Hamster: Attack speed increased.[/p]
  • [p]Tank: Recipe updated: Toy Car ×2.[/p]
  • [p]B·A·N·D·I·T: Weight 6→9, DMG 110→100.[/p]
  • [p]Cactus Ball: HP 250→200.[/p]
  • [p]Giant Cactus: HP 400→350.[/p]
  • [p]Pen Holder Cannon: Increased attack speed, DMG 10→6, Burn stacks 6→4, Multicast chance 100%→70%.[/p]
  • [p]Chili: Rage stacks 4→3.[/p]
  • [p]One Punch Card: Cooldown 8s→10s.[/p]
  • [p]Giant Card: Cooldown 8s→10s.[/p]
  • [p]Round Shield: Price 1→2.[/p]
  • [p]Little Crocodile: Now removes 1 extra buff stack for each type of food nearby.[/p]
  • [p]Crocodile Loafer: Now steals 1 extra buff stack for each type of food nearby.[/p]
  • [p]Adjusted knockback RES for most summons.[/p]
[h2]Bug Fixes[/h2]
  • [p]Fixed an occasional issue where matchmaking would connect to multiple players.[/p]
  • [p]Fixed an occasional issue where the final tutorial step would disappear.[/p]
  • [p]Fixed an issue where overlapping slots caused pinned items to not stay on top.[/p]
  • [p]Fixed an incorrect “Haste” effect of Fan.[/p]
  • [p]Fixed an issue where the Giant Card could only target one unit.[/p]
  • [p]Fixed a bug where summons created by other summons would not receive debuffs.[/p]
  • [p]Fixed a bug where the opponent’s Heart Card did not gain HP.[/p]
  • [p]Fixed an issue where Thor’s Hammer could not be triggered. It now has 15 triggers, each dealing with 12 DMG.[/p]

0.1.6 Version Update

[p]We rolled out an update. Here's what's new:[/p][h3]New Function:[/h3]
  • [p]Some summons can now speak under specific combat scenarios.[/p]
[h3]Optimizations:[/h3]
  • [p]Improved matchmaking logic for more reasonable matching.[/p]
  • [p]Improved the animation speed when refreshing or selling items in the shop for a smoother experience.[/p]
  • [p]During matchmaking confirmation, clicking the button again will now cancel matchmaking to help prevent misclicks.[/p]
  • [p]Mini Riceball: Weight: 2 → 1.[/p]
  • [p]Rice Ball Warrior: Recipe updated: Mini Riceball + Shovel.[/p]
  • [p]Riceball King: Recipe updated: Rice Ball Warrior + Crown.[/p]
  • [p]Heavy Snow: 50% chance to apply Slow to both sides’ units.[/p]
  • [p]Thunderstorm: 50% chance to apply Physical Vulnerability to both sides’ units.[/p]
  • [p]Cactus Ball, Giant Cactus, Rubber Door: Will knockback enemies periodically.[/p]
  • [p]Improved rank icons.[/p]
  • [p]One Punch KO: Recipe updated: One Punch Spring ×2.[/p]
  • [p]Gas Station: Cooldown: 4s → 5s.[/p]
  • [p]Weird Egg: Bubble stacks: 1 → 2.[/p]
  • [p]Giant Egg: Bubble stacks: 1 → 2, HP bonus: 100 → 90.[/p]
  • [p]Flying Kangaroo: Shield bonus: 50 → 30.[/p]
  • [p]Kangaroo No. 2: Shield bonus: 80 → 50.[/p]
  • [p]Nutcracker Captain: Crit Boost stacks: 1 → 2.[/p]
  • [p]Moonlight: Heal: 6 → 5.[/p]
  • [p]Pumpkin Cookie: Heal: 2 → 5.[/p]
  • [p]Dark Cookie: Heal: 5 → 3.[/p]
  • [p]Added detailed description for Weight Limit.[/p]
  • [p]Chili Potion: Temporarily removed from the disabled list.[/p]
  • [p]Little Hamster, Mini Riceball, Rice Ball Warrior, Rice Ball King, Swordsman, Pumpkin Warrior, Nameless Knight, Little Crocodile, Crocodile Loafer: Knockback RES reduced.[/p]
  • [p]B·A·N·D·I·T.: Attack DMG: 120 → 110.[/p]
  • [p]Slingshot: Cooldown: 4s → 8s, DMG: 2 → 4.[/p]
  • [p]Lightning Slingshot: Cooldown: 4s → 8s, DMG: 3 → 6.[/p]
  • [p]Egg Launcher: Cooldown: 4s → 8s, DMG: 5 → 10.[/p]
  • [p]Pencil Big Brother: HP: 100 → 110.[/p]
  • [p]Rainbow Marble: Recipe updated: A Box of Marbles + Banana.[/p]
  • [p]Rainbow Marble: DMG: 5 → 7.[/p]
  • [p]A Box of Marbles: DMG: 4 → 5.[/p]
[hr][/hr][h3]Bug Fixes:[/h3]
  • [p]Fixed localization issues of Korean and Traditional Chinese for Hamster Ball.[/p]
  • [p]Fixed an issue where the “Sunflower” skill was applying multiple stacks of Heal. It now applies a single time for Heal.[/p]
  • [p]Fixed a mismatch between the effect trigger rate and the description for the “Golden Sword”.[/p]
  • [p]Fixed explanation entries for “Thorns” and “Enlarge.”[/p]
  • [p]Fixed description errors for "Rubber Door", "Hamster Mansion", "Cactus Ball", and "Giant Cactus".[/p]
  • [p]"Sunshine" will now only trigger once.[/p]
  • [p]Fixed "Pumpkin Cookie" not gaining Heal stacks.[/p]
  • [p]Fixed Moles not resurfacing after burrowing.[/p]
  • [p]Fixed incorrect rarity for "Gas Station" (should be Legendary) and missing Shield tag.[/p]
  • [p]Fixed abnormal trigger count for "Midas Touch".[/p][p][/p][p][/p]