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Toy Smash Kaboom! News

0.1.10 Version Update

[p]New Features[/p]
  • [p]After battles, you can now click “View Lineups” in the bottom-right corner to review both sides’ lineups.[/p]
  • [p]You can now browse archives of the Summon Shop, Magic Shop, and Weapon Shop.[/p]
  • [p]The tutorial can now be rewatched from the Settings menu.[/p]
[p]Optimizations[/p]
  • [p]Improved some art assets.[/p]
  • [p]Improved some music and sound effects.[/p]
  • [p]Optimized filtering options when browsing toys in the archive.[/p]
  • [p]Hamster Ball, Gravity Hamster Ball, Mega Hamster Ball, Screaming Chicken, One Punch Spring, One Punch KO: Knockback Power is now displayed in the item details panel.[/p]
  • [p]Tank: Type changed from melee to ranged.[/p]
  • [p]2-Stack Block Warrior, 3-Stack Block Warrior, 4-Stack Block Warrior, 5-Stack Block Warrior: Added descriptions that higher block count increases the area of their AOE damage.[/p]
[p]Balance[/p]
  • [p]Block Warrior: Physical Vulnerability stacks: 2 → 1.[/p]
[p]Bug Fixes[/p]
  • [p]Fixed an issue where Blaze appeared in the Weapon Shop.[/p]
  • [p]Fixed an issue where Little Hamster summoned by Hamster Hole were not affected by the “Enlarge” effect.[/p]
  • [p]Fixed abnormal visual effects for some toys.[/p]
  • [p]Fixed an issue where units pulled back by Hot Air Balloon would not Stun enemies upon landing.[/p]
  • [p]Fixed an issue where some toys in the opponent’s backpack displayed incorrect effects.[/p]
  • [p]Fixed an issue where the Deathrattle effect would not trigger under the Stun effect.[/p]

10,000 Wishlists!New Toys Unlocked!

[p]Hi everyone![/p][p]Toy Smash Kaboom! has surpassed 10,000 wishlists on Steam! [/p][p]For a small team like ours, this marks a truly huge milestone in our development journey. [/p][p][/p][p][/p][p][/p][p]From nervously launching our first playtest, to releasing the recent public demo and new trailer — every step along the way we’ve been fueled by your feedback and enthusiasm. [/p][p]Thanks to your support, our demo even made it onto Steam’s “Trending Free” list, bringing our game to a much wider audience.[/p][p][/p][p]We’re sincerely grateful to everyone who has played, wishlisted, or shared our game. Every single click from you is the driving force that keeps us creating new content and gameplay modes![/p][p]To celebrate this “first achievement”, we’ve added two new military items to the demo — the Mortar and the Bulldozer. Grab your friends, check out the new demo, tell us what you think, and don’t forget to wishlist the game! [/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]As we reach future milestones, we’ll continue to bring more surprises to all of you, our pirme supporters. You’re also welcome to join our official Discord — your creative ideas may even be turned into exclusive toys in the game! [/p][p]Our official Discord: https://discord.gg/GfrHR2mn5r[/p][p][/p][p]Community events are also live now, so come share your Kaboom Toy Collection![/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]Here are the details of the update:[/p][p]Military Items Adjustments[/p]
  • [p]Mortar: New Addition. Classified as a Ranged unit.[/p]
  • [p]Bulldozer: New Addition. Recipe: Toy Car ×2[/p]
  • [p]Tank: Recipe updated: Toy Car + Mortar, type changed to Ranged Unit.[/p]
  • [p]Pumpkin Cannon: Recipe updated: Mortar + Pumpkin.[/p]
[p][/p][p]Optimizations:[/p]
  • [p]Matching logic has improved to reduce the chance of facing the same opponent repeatedly.[/p]
  • [p]The scoring system has improved. Scores are now based on wins and your current rank, with scores for 10 wins greatly increased and scores for the first 3 wins reduced.[/p]
  • [p]Added option to disable combine prompts in settings to prevent misclick. Combine is still available via the details panel.[/p]
  • [p]You can preview the slot size and shape of the toys in the recipe details panel.[/p]
[p]Balance:[/p]
  • [p]Burrowing Mole / Mole Specialist: Updated skill description; skill now grants +1 Knockback for each enemy burrowed through.[/p]
  • [p]Pencil Cannon: Slot size: 4→6.[/p]
  • [p]Giant Cactus: Cooldown: 8s → 10s.[/p]
  • [p]Thunderstorm: Special effect updated: 25% chance to apply 1 stack of Electrified.[/p]
  • [p]Lightning Wand: Cooldown 5s → 6s; Special effect: Physical Vulnerability → Electrified.[/p]
  • [p]B.A.N.D.I.T.: No longer interrupted by other B.A.N.D.I.T. upon entry; type changed to Ranged unit.[/p]
  • [p]Eraser & Pencil Brothers, Dark Cookie, Gingerbread Kid, Pumpkin Warrior, Nameless Knight, One Punch Spring, One Punch KO: Knockback reduced.[/p]
  • [p]Swordsman, Pumpkin Warrior, Nameless Knight: Knockback RES increased.[/p]
  • [p]Spicy Chili: Rage 5 → 4, Burn 3 → 2.[/p]
  • [p]Chili Fried Rice: Rage 7 → 6, Burn 6 → 4, Heal 6 → 4.[/p]
  • [p]Marbles, Angry Marble, Rainbow Marble: Cooldown 0.75s → 0.5s.[/p]
  • [p]Magic Wand: Cooldown 2s → 2.5s.[/p]
  • [p]Little Lightning: Cooldown 3s → 4s, DMG 3 → 4.[/p]
  • [p]Power of Thunder: Cooldown 6s → 8s, Electrified chance 25% → 30%, Electrified 3 → 5.[/p]
  • [p]Piggy Bank: Effect changed to +1 Gold per kill, max 6.[/p]
  • [p]Midas Touch: Effect changed to +2 Gold per kill, max 10.[/p]
  • [p]Pumpkin Cookie: Heal 5 → 4.[/p]
  • [p]Golden Sword: Temporarily Disabled.[/p]
  • [p]Blaze: Type changed: Weapon → Magic.[/p]
  • [p]Icicle: Reduced Thorns stacks.[/p]
  • [p]Paper Plane & Paper Plane Legion: Added Shield Break effect.[/p]
  • [p]Pen Holder Cannon: Increased HP.[/p]
  • [p]Peapod Shooter: Increased ATK and HP.[/p]
  • [p]Giant Cactus: Reduced HP.[/p]
  • [p]Jack: Reduced ATK, increased HP.[/p]
[p]Bug Fixes:[/p]
  • [p]Fixed an issue where resolution settings could behave unexpectedly on first game launch.[/p]
  • [p]Fixed an issue where some hotkeys were still active during the tutorial.[/p]
  • [p]Fixed an issue where incorrect items could appear in the Weapon Shop.[/p]
  • [p]Fixed a bug where Flying Kangaroo and Kangaroo No.2 units could fly abnormally.[/p]
  • [p]Fixed trigger priority for Polarity Shift.[/p]
  • [p]Fixed an issue with double DMG; DMG now +50% after 50s in battle.[/p][p][/p]
[p]Stay connected with us through our official social media↓↓↓[/p]

0.1.8 Version Update

[p]We will roll out an update, and here are the patch notes.[/p][h2]New Features[/h2]
  • [p]Added hotkey and keybinding customization support.[/p]
  • [p]Added a magnifier for the shop, and enlarged the interactive area of the table.[/p][p][/p][p][/p][p][/p]
[h2]Optimizations[/h2]
  • [p]Improved the visual indication for items with "Pin".[/p]
  • [p]Peapod Shooter: Adjusted buff effect to apply on the left and right items.[/p]
  • [p]Queen: Improved trajectory visuals.[/p]
  • [p]Textbook: Added “Throwable” tag.[/p]
  • [p]Flying Kangaroo: Reduced jump distance of its first attack to prevent it from leaping off the table.[/p]
[h2]Balance[/h2]
  • [p]Balloon Bear: Magic Vulnerability stacks applied to enemies: 4 → 3; and the number of affected enemies: 3 → 2.[/p]
  • [p]Glass Cannon: The “Summons HP set to 1” effect now resolves first. Summons affected by Glass Cannon will no longer receive other HP bonuses.[/p]
  • [p]Icicle: Thorns DMG: 15 → 13.[/p]
  • [p]Rainbow Marble: DMG & Heal 7 → 8.[/p]
  • [p]Marble, Angry Marble, A Box of Marbles, Rainbow Marble: Cooldown: 1s → 0.75s.[/p]
  • [p]Ban Card: Temporarily disabled.[/p]

0.1.7.1 Version Update

[p]We rolled out an update. Here are the patch notes:[/p][p]Bug Fixes[/p]
  • [p]Balloon Bear: Fixed an issue where it could revive infinitely.[/p]
  • [p]Pinwheel: Fixed an issue where the "Slow" effect was applied incorrectly.[/p]
  • [p]Fixed an issue where the shop may occasionally display nothing.[/p]

0.1.7 Version Update

[h2]New Function[/h2]
  • [p]Attack speed is now displayed for all summons in battle.[/p]
[h2]Optimizations[/h2]
  • [p]Improved matchmaking logic. Opponents you are matched with will now be more in line with your current rank.[/p]
[h2]Balance[/h2]
  • [p]Toy Soldier and Soldier No.7: Attack speed reduced.[/p]
  • [p]Acrobat Hamster: Attack speed increased.[/p]
  • [p]Tank: Recipe updated: Toy Car ×2.[/p]
  • [p]B·A·N·D·I·T: Weight 6→9, DMG 110→100.[/p]
  • [p]Cactus Ball: HP 250→200.[/p]
  • [p]Giant Cactus: HP 400→350.[/p]
  • [p]Pen Holder Cannon: Increased attack speed, DMG 10→6, Burn stacks 6→4, Multicast chance 100%→70%.[/p]
  • [p]Chili: Rage stacks 4→3.[/p]
  • [p]One Punch Card: Cooldown 8s→10s.[/p]
  • [p]Giant Card: Cooldown 8s→10s.[/p]
  • [p]Round Shield: Price 1→2.[/p]
  • [p]Little Crocodile: Now removes 1 extra buff stack for each type of food nearby.[/p]
  • [p]Crocodile Loafer: Now steals 1 extra buff stack for each type of food nearby.[/p]
  • [p]Adjusted knockback RES for most summons.[/p]
[h2]Bug Fixes[/h2]
  • [p]Fixed an occasional issue where matchmaking would connect to multiple players.[/p]
  • [p]Fixed an occasional issue where the final tutorial step would disappear.[/p]
  • [p]Fixed an issue where overlapping slots caused pinned items to not stay on top.[/p]
  • [p]Fixed an incorrect “Haste” effect of Fan.[/p]
  • [p]Fixed an issue where the Giant Card could only target one unit.[/p]
  • [p]Fixed a bug where summons created by other summons would not receive debuffs.[/p]
  • [p]Fixed a bug where the opponent’s Heart Card did not gain HP.[/p]
  • [p]Fixed an issue where Thor’s Hammer could not be triggered. It now has 15 triggers, each dealing with 12 DMG.[/p]