🎃 Halloween Update 👻
[p]We’ve just pushed a chunky update packed with system fixes, monster polish, spooky event content, and more mechanical mayhem beneath the waves.[/p][p]Time to dive back in -the fish are biting, the fog is thicker, and your tools finally work properly.[/p][p][/p][hr][/hr][p][/p][h2]🧠 Major Additions & Systems[/h2][p][/p][h3]⚡ Electrical Malfunction System[/h3][p]A brand-new breakdown event joins the roster! When the lights go out, you’ll need to dive into the engine bay and complete a fuse box minigame to restore power. Includes new assets, sound effects, and failure states for added tension.[/p][p][/p][h3]🎃 Halloween Event[/h3][p]The seasonal event is live! (10/28 - 11/06)[/p]
[/p][h3]🦑 Fish stealer[/h3][p]The Fish stealer joins the ferry, to snatch some unguarded fish from your inventory. So keep an eye out, and make sure to keep your valuables.[/p][p]
[/p][h3]🌫️ The Abyss Mechanic[/h3][p]Sail too far and you’ll meet your foggy doom. The edge of the world now features a thick, ominous mist that warns -and then consumes -those who don’t turn back.[/p][p]
[/p][h3]🧰 Tutorial & Onboarding[/h3][p]Reworked onboarding now teaches hull damage, repairs, and equipment handling. Tutorial ladders, footsteps, and lighting were cleaned up for clarity.[/p][p][/p][hr][/hr][p][/p][h2]🐟 Gameplay Fixes & Improvements[/h2]
We appreciate all the feedback and help we can get moving towards 1.0, and if you want to support us even more, please leave a Review, those are pure gold 💞☺️[/p][p]Happy fishing,
🦦 Estemyr & The Dreadline Team[/p]
- [p]Spooky Halloween Fish added to the oceans.[/p][p]
[/p]
- [p]Halloween Hats cosmetic available to earn. (Log in during the halloween week to claim) [/p][p]
[/p]
- [p]New Halloween Bobber joins your gearbox.
[/p] - [p]Event unlock system has been improved so should be solid, tied to your steam account
[/p]
- [p]Added Screen Shake VFX to all boat damage. [/p]
- [p]Inverted steering restored when reversing. [/p]
- [p]Adjusted engine throttle and ignition behaviour for smoother control. [/p]
- [p]Added crosshair dot for consistent aiming. [/p]
- [p]Catchable Large fish models, jumping logic, and loot tables updated. [/p]
- [p]Reconnects now correctly remove duplicate characters. [/p]
- [p]Fish-on-hook now sells and syncs properly for all players. [/p]
- [p]Bobber upgrade reaction time now properly works. [/p]
- [p]Fixed desync when Fish stealer steals fish.
[/p]
- [p]Improved fog and Abyss border visuals. [/p]
- [p]Updated compass model and in-game font readability. [/p]
- [p]Adjusted lighting and fixed rotating searchlights not syncing. [/p]
- [p]New bobber crate audio and common fish catch sounds. [/p]
- [p]Fixed looping or delayed Eyelurker sounds and attack effects. [/p]
- [p]Codfather animations refined -no more idle floating in the deep. [/p]
- [p]Rebalanced alarm, mid-day, and electrical malfunction sounds. [/p]
- [p]Fixed drowning and death animations cancelling unexpectedly. [/p]
- [p]Preparations for Gallows Wharf and Tree Infested hubs underway. [/p]
- [p]Quota board, floating anchors, and lamp placements corrected. [/p]
- [p]Shop UI text overlap, low-res buttons, and drop-downs cleaned up. [/p]
- [p]Added “Are you sure you want to disconnect?” confirmation prompt. [/p]
- [p]Fixed resolution scaling on receipts and newspapers. [/p]
- [p]Improved How to Play tips and navigation arrows for clarity. [/p]
- [p]Adjusted red light persistence across sessions. [/p]
- [p]Main menu and engine sounds no longer persist after exiting.
[/p]
- [p]Updated Unity version for general stability & Safety [/p]
- [p]Fixed various collision issues. [/p]
- [p]Some hotspot Minimap icons are small [/p]
- [p]No tutorial for Electrical Minigame & Light mechanics (Yet) [/p]
- [p]UI text for Bobbers might stick on screen if right-clicking to exit when reading Tooltips [/p]
- [p]Some Non-Owned Fish might jitter a tiny bit on the boat visually - But mechanic wise it’s still solid [/p]
- [p]Repair Hull Nails have some sort of cooldown when opening the minigame before being able to click them [/p]
- [p]Player Names might be displaced when dying sometimes - Still looking for reproduction steps on this one [/p]
We appreciate all the feedback and help we can get moving towards 1.0, and if you want to support us even more, please leave a Review, those are pure gold 💞☺️[/p][p]Happy fishing,
🦦 Estemyr & The Dreadline Team[/p]