Auto Sprint added + more changes
hi all, more bug fixes and changes, trying to get the demo tightened up, if you find anything you think needs changing or adjusting please feel free to post in the comments
[h2]NEW STUFF [/h2]
*when you aim at explosive barrels the now show their blast range so you can stand at a safe distance
*you can now toggle auto sprint from the options menu, if on then Ransom will start sprinting automatically if you keep moving
*Crank is now found in the Plasmadine office, you can no longer access the lighthouse in the first chapter/demo, I did this to tighten up both the main game and demo, and make the pacing better (hopefully).
lighthouse + boss will now be in a later chapter and I am making the lighthouse much bigger/more complex
*you can now activated what will be the waypoints / fast travel in the main game, you can't actually use them until later in the game tho, so you can just turn them on right now
*it is now possible (in the demo) to find the fabric store key and unlock the costume that is a obvious nod to RE2 Claire

*gas station boss now shows HP triggers boss music
*if you pause while Steve is talking to you the dialogue will pause
*made the office puzzle cabinet a bit easier, when you press left or right it spins in set amounts now, I think it was not forgiving enough the way I had it before.
*little bug fixes
*new musics added, the game has a base track and when you enter some areas or get near enemies other layers of the music trigger in on top of the base layer
Thanks as always
Please wishlist & follow
-Ash
Got some new stuff into the main game / demo 




