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[Release Date Update] For a Better Monster World – See You March 14th!

Dear Players,

First of all, we want to say: We are truly sorry, but we need to adjust our release date.

After careful consideration by the team, we have decided to postpone the launch to March 14th.

During recent tests, we received a lot of valuable feedback from players. Some of you felt the disassembly process wasn't smooth enough, others hoped for more freedom in Mech DIY, and many wanted to see more quirky monster cuisine... We heard you all.

To truly turn our vision of "where do monsters go after they die" into an interesting, complete, and immersive world worth exploring; to ensure every gameplay element—being a boss, dismantling monsters, piloting mechs, running a restaurant—provides a smoother experience—we have decided to do some more polishing.

We deeply understand the anticipation you've always had, and we know that a delay brings disappointment. However, rather than rushing to launch an imperfect version, we prefer to present a monster world that you can truly enjoy and immerse yourselves in.

Once again, thank you to everyone who has followed, supported, urged us on, and offered suggestions.

See you at the company on March 14th!