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Georgie-Yolkie 64 - The Furry Tale News

Patch / September 2025 / #1.0.5

  • The game engine has been upgraded for performance and bug fixes
  • Mesh LOD levels have now been optimized
  • Fixed certain progression softlocks that could occur.
  • This patch aligns the game with the Nintendo Switch version.
  • Fixed a bug that could occur with the Lion boss which could result in an infinite loop upon defeat
  • Fixed a bug where it was possible to clip out of bounds when fighting the Dragon boss.
  • Fixed a bug where it could become impossible to jump across the waterfall.
  • Fixed performance issues that could occur in Felina Town.
  • Diagnostics data is now collected automatically and sent to Spacefarer Games, to help resolve future issues and performance targets. See our privacy policy for these changes.

Patch / June 2025 / #1.0.4

  • Updated mouse cursor graphic that was missing before.
  • Locked Framerate to 60FPS to prevent breaking game logic and enemies on high refresh monitor rates
  • Now fading transitions between loading screens
  • Fixed frame lag delays when performing certain actions.
  • Fixed performance drops when navigating the pause menu.

Patch / June 2025 / #1.0.2

  • Upgraded Engine Version
  • Fixed a Bug with level 11 in which it would be difficult to cross the gap in the bridge to the other side.
  • Fixed collision issues with certain walls.
  • Updated to include full native Linux and macOS support.

Patch / May 2025 / #1.0.1

  • Fixed a bug where an incorrect upgrade would sometimes be performed when selecting from the Upgrades Menu.
  • Fixed the level bounding boxes in Felina Town to prevent getting stuck out of bounds.
  • Added missing particle effects.
  • Improve game engine runtime performance.