The game engine has been upgraded for performance and bug fixes
Mesh LOD levels have now been optimized
Fixed certain progression softlocks that could occur.
This patch aligns the game with the Nintendo Switch version.
Fixed a bug that could occur with the Lion boss which could result in an infinite loop upon defeat
Fixed a bug where it was possible to clip out of bounds when fighting the Dragon boss.
Fixed a bug where it could become impossible to jump across the waterfall.
Fixed performance issues that could occur in Felina Town.
Diagnostics data is now collected automatically and sent to Spacefarer Games, to help resolve future issues and performance targets. See our privacy policy for these changes.