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  3. September Update - Patch 3

September Update - Patch 3

Greetings Commanders,

The Elite Dangerous servers will be offline for all platforms on the 10 October at 07:00 (UTC) to apply the September Update - Patch 3.

Thank you for your understanding.

Please find the full Patch Notes below:

Cockpit UI
  • Fixed an issue that caused multiple modules to appear to change priorities instead of just the one that was selected
  • Fixed a small performance stutter when opening the modules tab


Crashes/Stability
  • Fixed a crash that could occur when handing in a mission
  • Fixed the issue causing a softlock at mission boards (and removed the workaround missions)


Exploration
  • Fixed an issue where the system map was missing Commander names for First Discovered and First Mapped


General
  • (Xbox One only) Replaced 'Debug Test' text that appeared when giving a ship a name or ID on Xbox One with 'Enter Ship Name/ID'
  • Fixed missing Flak Launcher VFX
  • Fixed an issue that stopped some previously allowed characters from being able to be used in ship IDs


Network
  • Fixed an issue where some types of non-Ethernet connections were rejected
  • Further work has been made towards restoring VPN connections by:
  • (PC only) Adding ability for players to select which network adapter to use in the network options list (VPN connections will appear here)
  • Note if you change the selected Network Adapter here, you will also need to restart the game
  • Stopping the game from terminating if unable to connect to a network. This allows players into the network options screen to check that their VPN connection is selected


Render
  • (Xbox One only) Fixed a screen tearing issue on Xbox One when in 4k Quality mode