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Fleet Carriers Update - Beta 1 - Patch 2 Notes

Greetings Commanders,


We would firstly like to thank you all for your participation in the first beta for the Fleet Carrier Update. All your feedback has been extremely insightful in the further development of Fleet Carriers, and we are extremely grateful for all the time that you have taken to test the build and log issues that you have found. As we mentioned last week, we will be announcing the changes to Fleet Carriers from your Feedback today.

Today at 11:00 (UTC), we will be introducing a second patch for beta 1 with several fixes for high priority issues. Expected server downtime will be approximately 15 minutes, concluding at 11:15 (UTC). If there are any delays we will share on all our channels.

Here are the Beta 1 - Patch 2 notes:

Crashes/Stability
  • Fixed a softlock that would occur when opening the Carrier Commodities Screen via the Carrier Services Menu and the Remote Access Menu.
  • Fixed a crash that could happen when selecting a destination for a Fleet Carrier.
  • Fixed a crash that would occur in the training missions.
  • Fixed a crash that occurred when attempting to Bookmark a starport.
  • Fixed a crash that could happen when a player used Carrier Management.
  • Fixed a crash which occurred when a player flew a Fighter near a Fleet Carrier.
Supercruise
  • Corrected the ETA numbers when approaching targets in Supercruise.
UI
  • Fixed an issue which stopped cockpit panels being accessible while using Station Services.
Player Journal
  • We now include Carrier Docking Restrictions in market.json file.
  • We now include the Body name in the Carrier Jump Request.



Please note that these Patch Notes are for the Fleet Carriers Update Beta 1 Patch 2, and not reflective of the final Fleet Carriers Update Patch Notes.