Elite Dangerous Odyssey Hotfix 11.1 | 22/03/2022
Greetings Commanders,
A patch is due to go live this afternoon at 14:00 UTC to implement the changes listed below. Downtime is expected to last around 30 minutes. These changes follow feedback and issue reports after the release of Update 11:
[h2]Fleet Carrier Bartenders [/h2]
[h2]Stability [/h2]
[h2]Livery [/h2]
[h2]Protect Missions [/h2]
[h2]Other [/h2]
o7
A patch is due to go live this afternoon at 14:00 UTC to implement the changes listed below. Downtime is expected to last around 30 minutes. These changes follow feedback and issue reports after the release of Update 11:
[h2]Fleet Carrier Bartenders [/h2]
- The Fleet Carrier Bartender material capacity has been increased to 1000, from 100.
- Fixed a disconnection caused at the Fleet Carrier bartender when two players try to buy, sell or transfer the same items simultaneously.
[h2]Stability [/h2]
- Fixed a crash that triggered when jumping in a Fleet Carrier.
- Fixed a crash that triggered when players were escorted to their chair for a Fleet Carrier jump.
[h2]Livery [/h2]
- Fixed Commanders being able to stand up before the jump completion notification.
- Fixed Fleet Carrier owners being added to a new instance when updating livery options.
- Fixed a bug preventing the default Drake Layout for the Fleet Carrier being re-selected.
[h2]Protect Missions [/h2]
- Fixed AI sometimes not prioritising disabling the Cargo Loader shield during Protect missions.
- Fixed the Cargo Loader state sometimes not updating when hacked by AI during Protect Missions.
[h2]Other [/h2]
- Fixed players floating and losing access to menus when exiting seated position.
- Fixed an issue causing crew avatars to be duplicated when Carrier facilities are installed in quick succession.
- Fixed truncated mission text in some languages
- Fixed Engineers not progressing when requirements are met
o7