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Elite Dangerous News

Elite Dangerous: Odyssey Launches on PC May 19th!

Greetings Commanders,


We're delighted to announce that the PC version of Elite Dangerous: Odyssey will launch on May 19th!

Your feedback during the alpha period has been invaluable and made this release date possible. We'll continue collecting your feedback throughout the upcoming alpha phase 4 and beyond launch as we work on further improvements and content updates.

Console development continues behind the scenes with an Autumn release still on schedule.

There's still time to pre-order Odyssey and get your hands on the exclusive Pioneer suit skin. The Deluxe version of the pre-order is also still available for those who want to hop into the alpha which is expected to end on April 30th.



https://store.steampowered.com/app/1336350/Elite_Dangerous_Odyssey/

We'll see you on foot planet-side!


o7

Elite Dangerous: Odyssey Alpha Phase 3 - Initial Feedback Response

Greetings commanders,

Thank you for all the feedback so far on Phase 3! We've collected and shared many of your comments with the development team and will continue to do so for the rest of the phase. Here's an update on two of the most pressing issues:

The Genetic Sampler​
We've heard you loud and clear about the sampling minigame mechanics and place within Elite Dangerous. We understand that a manual reactions-based minigame is not a good fit in this context and will remove it in time for launch or shortly after. Instead, the tool will take samples automatically (exact implementation TBD). This may mean that the circles instead appear only to indicate the level of sample completion: e.g. sample 1 completes the first ring, sample 2 the second, and sample 3 the third.

The Detailed Surface Scanner (DSS)​
We've also received many reports about planets being highlighted entirely in green by the Detailed Surface Scanner. This is a known issue resulting from the new planetary tech not being in its final state. This is unlikely to be fully resolved during the alpha, but will be fixed in time for launch when planetary tech changes are final.

Thank once again for your feedback which is critical to the alpha process. We hope you'll continue sharing feedback and reporting any bugs you encounter on our Issue Tracker.

o7

Odyssey Alpha Phase 3 Hotfix 2

Greetings Commanders!

At 13:00 UTC / 14:00 BST we released a hotfix to address the following issues in the current phase of the Elite Dangerous: Odyssey Alpha.

  • Several stability fixes.
  • Initial improvement made to the DSS scanner when mapping planets for biologicals.
  • Biological heatmaps appear more visually accurate, once a planet surface has been mapped.
  • Previously players were reporting cases of planets turning fully green in colour once mapped using the DSS, even if there were no geological or biological sources present on the planet's surface. This issue has now been fixed in the instance of mapping biologicals, but remains under investigation for a future fix in relation to geological data.
  • An issue has been fixed whereby some players reported ejection from a planet port after disembarking from their ship.


As always, thank you so much for all of the valuable feedback and thoughts as the Odyssey Alpha continues!


See you in the black! o7

Elite Dangerous: Odyssey is now letting alpha players scan space plants


Greetings, Commanders. Here's your regular status report on the Elite Dangerous: Odyssey alpha. After gradually expanding the capabilitties of alpha players from their initial walkabouts to some FPS games, Frontier Developments are now sending players off to explore new planets again. The latest alpha phase, focused on exploration, turns players into exobiologists with genetic scanners.


Read more

Odyssey Alpha Phase 3 Hotfix

Greetings Commanders!


At 16:00 UTC / 17:00 BST we released a hotfix to address the following issues in the current phase of the Elite Dangerous: Odyssey Alpha.

  • Several stability fixes.
  • An issue has been fixed whereby some users reported not being able to access inventory from the item wheel when on foot.
  • Initial improvement to information displayed when using the DSS scanner.
  • Improvements have been made to ‘Organics Sampling’ based on player feedback.
  • An issue has been fixed whereby some players reported a 'Yellow Adder' error message after selling items to the bartender.
  • An issue has been fixed whereby some players had incorrect ILLEGAL notifications appear on pickup items.
  • Improved usability of the quick item wheel has been carried out for when using mouse controls.


As always, we're loving the hard work you're doing with providing such valuable feedback and thoughts as the Odyssey Alpha continues!

See you in the black! o7