Rainbow Six Siege Devs Reflect on 10 Years and the Game’s Future
When Tom Clancy’s Rainbow Six Siege launched ten years ago, I am not sure many people expected it to outlive many of the games released that same year. However, here we are, and the game is still going strong with a massive install base, an esports scene, and—judging by the looks of things—Ubisoft has no plans to slow down. Rainbow Six Siege has managed to evolve with the times, and with a team of almost 1,000 people working across Ubisoft, it is a force to be reckoned with.
On a recent visit to Ubisoft Montreal, I had the chance to chat with Siege creative director Alexander Karpazis and Siege game director Joshua Mills about the game and where Siege is heading in the future. Beyond the limited-time Wildcards Siege mode that launched on Dec. 15, it sounds like the team behind the game is constantly looking ahead at what they can do next. There is genuine excitement about what they are building, even as they work to ensure they never let the player base down with an update. It... Read more