1. Tom Clancy's Rainbow Six Siege
  2. News
  3. Y11S1.1 PATCH NOTES

Y11S1.1 PATCH NOTES

[p][/p][p]See the upcoming changes with the release of Y11S1.1.

[/p][h2]BALANCING[/h2][h3]FLORES[/h3][p]A shorter delay allows Flores to follow up behind his drone more quickly, improving his pacing during pushes.[/p][p]RCE-RATERO CHARGE[/p]
  • [p]Reduced delay to exit the drone after triggering the explosion to 1 second (from 2).[/p]
[p][/p][h3]IANA[/h3][p]Extending the duration gives Iana additional time to gather intel with her Gemini.[/p][p]GEMINI REPLICATOR[/p]
  • [p]Duration: Increased to 18 seconds (from 15).[/p]
[p][/p][h3]JÄGER[/h3][p]Reducing the cooldown helps Jäger respond more consistently to staggered projectile threats.[/p][p]ACTIVE DEFENSE[/p]
  • [p]Cooldown: Reduced to 9 seconds (from 10).[/p]
[p][/p][h3]NOKK[/h3][p]A longer duration gives Nokk more freedom to take calculated risks while her ability is active.[/p][p]HEL PRESENCE REDUCTION[/p]
  • [p]Duration: Increased to 13 seconds (from 10)[/p]
[p][/p][h3]ROOK[/h3][p]Increased health boosts the overall survivability of Rook's teammates.[/p][p]ARMOR PACK[/p]
  • [p]Additional health: Increased to 25 hp (from 20).[/p]
[p][/p][h3]WAMAI[/h3][p]Reducing the activation time makes Wamai more responsive when deploying his gadgets.[/p][p]MAG-NET SYSTEM[/p]
  • [p]Activation time: Reduced to 1.5 seconds (from 2).[/p]
[p][/p][h3]M12[/h3][p]Increase its damage will make the weapon more deadly.[/p][p]BASE STATS[/p]
  • [p]Damage: Increased to 42 hp (from 40).[/p]
[p]OPERATORS AFFECTED[/p]
  • [p]Caveira[/p]
[p][/p][h3]POF-9[/h3][p]Higher damage increases the weapon's lethality and strengthens the impact of its wielder.[/p][p]BASE STATS[/p]
  • [p]Damage: Increased to 37 hp (from 35).[/p]
[p]OPERATORS AFFECTED[/p]
  • [p]Sens[/p]
[p][/p][h2]BUG FIXES[/h2][h3]GAMEPLAY[/h3][p]FIXED - Solid Snakes OSP Pouch may highlight two gadgets as selected, making one of them unusable.[/p][p][/p][p]FIXED - Operator's prone movement speed is faster than in previous seasons.[/p][p][/p][p]FIXED - Wamai's Mag-NET still catches throwable devices even after it is destroyed.[/p][p][/p][p]FIXED - Attackers lose control over their drone during the Preparation Phase if another Operator spectates it.[/p][p][/p][p]FIXED - Solid Snake's Soliton Radar MK III can detect the 2nd floor of Oregon map from EXT Dorms Roof.[/p][p][/p][p]FIXED - Ram can hide inside and see through her BU-GI Auto Breacher by deploying it on a window frame.[/p][p][/p][p]FIXED - Shooting Iana's Gemini Replicator in front of smoke causes some of the smoke VFX to disappear.[/p][p][/p][p]FIXED - Gridlock's Trax Stingers don't get destroyed by Denari's T.R.I.P. Connector.[/p][p][/p][p]FIXED - When playing an online match against AI, the AI Attackers won't rappel.[/p][p][/p][p]FIXED - The time it takes holding the button to deploy the defuser is longer than expected.[/p][p][/p][p]FIXED - Flickering sky texture in Dual Front.[/p][p][/p][p]FIXED - Missing explosion VFX and SFX for Flores's RCE-Ratero Charge when the Master Assassin ability skin is equipped.[/p][p][/p][h3]USER EXPERIENCE[/h3][p]FIXED - Spectating Solid Snake after he's activated Soliton Radar Mk III will display no information on the radar screen.[/p][p][/p][p]FIXED - Rebinding the secondary input for Switch Ability Mode causes the selected input to not work.[/p][p][/p][hr][/hr][p] [/p][p]Join the discussion on X, Instagram, Reddit, Discord, Facebook, WhatsApp and TikTok.

Encountering a bug? Report your experience at R6Fix.[/p]